mirror of https://github.com/leafspark/AutoGGUF
refactor: prepare for v1.9.1
- add Nuitka build script for Linux (build_optimized.sh) - update CHANGELOG.md for v1.9.1 - update README.md to match new version and features - improve clarity of CONTRIBUTING.md - sync Windows and Linux build scripts
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29
CHANGELOG.md
29
CHANGELOG.md
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# Changelog
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## [v1.9.1] - 2024-10-13
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### Added
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- Support for specifying log directory name using AUTOGGUF_LOG_DIR_NAME environment variable
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- Work in progress GGUF merge window
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- Support for repository types in HF Transfer utility
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- New `dequantize_gguf.py` script
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- Support for MiniCPM3, RWKVv6, OLMoE, IBM Granite, and Jamba in llama.cpp convert scripts (conversion only)
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- Add Nuitka build script for Linux
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### Changed
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- Updated Finnish and Russian localizations using Claude 3 Opus
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- Improved layout of HF Upload window
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- Updated gguf library from upstream
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- Refactored code to use localizations for menubar
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- Renamed imports_and_globals.py to globals.py
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- Moved general functions verify_gguf and process_args to globals.py
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- Created Plugins class for extensibility
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- Updated dependencies:
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- huggingface-hub
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- fastapi (~=0.115.0)
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- setuptools (~=75.1.0)
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- pyside6 (~=6.7.3)
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- uvicorn (~=0.31.0)
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### Fixed
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- Corrected localization strings and file select types for GGUF merging
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- Fix minor errors in build scripts
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## [v1.9.0] - 2024-09-15
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### Added
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@ -2,8 +2,6 @@ # Contributing to AutoGGUF
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First off, thanks for taking the time to contribute! 🎉👍
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## How Can I Contribute?
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### Reporting Bugs
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- Use the issue tracker to report bugs
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@ -15,17 +13,18 @@ ### Suggesting Enhancements
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- Use the issue tracker to suggest enhancements
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- Explain why this enhancement would be useful
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### Your First Code Contribution
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### Code Contributions
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You can find issues labeled with "good first issue" in the Issues tab as a starting point. Code refactors and optimizations are also appreciated, although if there's a vulnrability please report it privately in the Security tab. For feature PRs, please make a discussion first to make sure your feature can be added and continously maintained.
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1. Fork the repo
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2. Create your feature branch (`git checkout -b feature/AmazingFeature`)
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3. Install pre-commit: (`pip install pre-commit`)
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4. Set up the git hook scripts: (`pre-commit install`)
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5. Commit your changes (`git commit -m 'Add some AmazingFeature'`)
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6. Push to the branch (`git push origin feature/AmazingFeature`)
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7. Open a Pull Request
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2. Clone your fork (`git clone https://github.com/your-username/AutoGGUF.git && cd AutoGGUF`)
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3. Create your feature branch (`git checkout -b feature/AmazingFeature`)
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5. Install pre-commit: (`pip install pre-commit`)
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6. Set up the git hook scripts: (`pre-commit install`)
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7. Commit your changes (`git commit -m 'Add some AmazingFeature'`)
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8. Push to the branch (`git push origin feature/AmazingFeature`)
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9. Open a Pull Request on GitHub
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## Styleguides
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18
README.md
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README.md
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@ -37,7 +37,7 @@ ## Features
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- LoRA conversion and merging
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- Preset saving and loading
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- AutoFP8 quantization
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- GGUF splitting
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- GGUF splitting and merging
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## Usage
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1. Download the latest release
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2. Extract all files to a folder
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3. Run `AutoGGUF-x64.exe`
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4. Any necessary folders will be automatically created
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Setup builds:
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1. Download setup varient of latest release
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1. Download setup variant of latest release
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2. Extract all files to a folder
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3. Run the setup program
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4. The .GGUF extension will be registered with the program automatically
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#### Linux/macOS:
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```bash
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gpg --import AutoGGUF-v1.5.0-prerel.asc
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gpg --verify AutoGGUF-v1.5.0-Windows-avx2-prerel.zip.sig AutoGGUF-v1.5.0-Windows-avx2-prerel.zip
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sha256sum -c AutoGGUF-v1.5.0-prerel.sha256
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gpg --verify AutoGGUF-v1.9.1-Windows-avx2.zip.sig AutoGGUF-v1.9.1-Windows-avx2.zip
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sha256sum -c AutoGGUF-v1.9.1.sha256
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```
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#### Windows (PowerShell):
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gpg --import AutoGGUF-v1.5.0-prerel.asc
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# Verify the signature
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gpg --verify AutoGGUF-v1.8.1-Windows-avx2.zip.sig AutoGGUF-v1.8.1-Windows-avx2.zip
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gpg --verify AutoGGUF-v1.9.1-Windows-avx2.zip.sig AutoGGUF-v1.9.1-Windows-avx2.zip
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# Check SHA256
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$fileHash = (Get-FileHash -Algorithm SHA256 AutoGGUF-v1.8.1-Windows-avx2.zip).Hash.ToLower()
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$storedHash = (Get-Content AutoGGUF-v1.8.1.sha256 | Select-String AutoGGUF-v1.8.1-Windows-avx2.zip).Line.Split()[0]
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$fileHash = (Get-FileHash -Algorithm SHA256 AutoGGUF-v1.9.1-Windows-avx2.zip).Hash.ToLower()
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$storedHash = (Get-Content AutoGGUF-v1.9.1.sha256 | Select-String AutoGGUF-v1.9.1-Windows-avx2.zip).Line.Split()[0]
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if ($fileHash -eq $storedHash) { "SHA256 Match" } else { "SHA256 Mismatch" }
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```
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### Windows
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```bash
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pip install -U pyinstaller
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build RELEASE | DEV
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```
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Find the executable in `build/<type>/dist/AutoGGUF.exe`.
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You can also use the slower build but faster executable method (Nuitka):
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You can also use Nuitka, which may result in a slower build but a faster output executable:
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```bash
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build_optimized RELEASE | DEV
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```
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@ -4,9 +4,9 @@ ## Supported Versions
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| Version | Supported |
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|-----------------|--------------------|
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| stable (v1.9.0) | :white_check_mark: |
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| stable (v1.9.x) | :white_check_mark: |
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Beta versions are not supported, and may have unknown security issues.
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Beta versions are not officially supported and may contain unknown security vulnerabilities. Use them at your own risk.
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## Reporting a Vulnerability
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build.sh
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build.sh
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#!/bin/bash
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if [ $# -eq 0 ]; then
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echo "Usage: $0 [RELEASE|DEV]"
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echo "Usage: build.sh [RELEASE|DEV]"
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exit 1
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fi
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BUILD_TYPE=$1
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ICON_PATH="../../assets/favicon_large.png"
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ASSETS_PATH="../../assets"
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SRC_PATH="src/main.py"
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case $BUILD_TYPE in
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RELEASE)
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OUTPUT_DIR="build/release"
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EXTRA_ARGS="--windowed"
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;;
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DEV)
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OUTPUT_DIR="build/dev"
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EXTRA_ARGS=""
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;;
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*)
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echo "Invalid build type. Use RELEASE or DEV."
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exit 1
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;;
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esac
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echo "Building $BUILD_TYPE version..."
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pyinstaller $EXTRA_ARGS --onefile --name=AutoGGUF --icon=$ICON_PATH --add-data "$ASSETS_PATH:assets" --distpath=$OUTPUT_DIR/dist --workpath=$OUTPUT_DIR/build --specpath=$OUTPUT_DIR $SRC_PATH
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if [ "${1,,}" = "release" ]; then
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echo "Building RELEASE version..."
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pyinstaller --windowed --onefile --name=AutoGGUF --icon=../../assets/favicon_large.png --add-data "../../assets:assets" --distpath=build/release/dist --workpath=build/release/build --specpath=build/release src/main.py
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elif [ "${1,,}" = "dev" ]; then
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echo "Building DEV version..."
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pyinstaller --onefile --name=AutoGGUF --icon=../../assets/favicon_large.png --add-data "../../assets:assets" --distpath=build/dev/dist --workpath=build/dev/build --specpath=build/dev src/main.py
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else
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echo "Invalid argument. Use RELEASE or DEV."
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exit 1
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fi
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if [ $? -ne 0 ]; then
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echo "Build failed."
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@echo off
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if "%1"=="" (
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echo Usage: build_fast.bat [RELEASE^|DEV]
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echo Usage: build_optimized.bat [RELEASE^|DEV]
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exit /b 1
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)
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#!/bin/bash
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if [ -z "$1" ]; then
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echo "Usage: build_fast.sh [RELEASE|DEV]"
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exit 1
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fi
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COMMON_FLAGS="--standalone --enable-plugin=pyside6 --include-data-dir=assets=assets"
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if [ "$1" == "RELEASE" ]; then
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echo "Building RELEASE version..."
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python -m nuitka $COMMON_FLAGS --windows-console-mode=disable --output-dir=build/release src/main.py --lto=yes
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elif [ "$1" == "DEV" ]; then
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echo "Building DEV version..."
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python -m nuitka $COMMON_FLAGS --output-dir=build/dev src/main.py
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else
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echo "Invalid argument. Use RELEASE or DEV."
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exit 1
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fi
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if [ $? -ne 0 ]; then
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echo "Build failed."
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exit 1
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else
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echo "Build completed successfully."
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fi
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run.sh
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run.sh
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#!/bin/sh
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# Check if Python is installed
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if ! command -v python3 >/dev/null 2>&1; then
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echo "Error: Python 3 is not installed or not in the PATH."
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echo "Please install Python 3 and try again."
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exit 1
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fi
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# Set environment variables
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export PYTHONIOENCODING=utf-8
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export AUTOGGUF_LANGUAGE=en-US
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export AUTOGGUF_CHECK_BACKEND=disabled
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python3 src/main.py
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# Try to run main.py in the current directory
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if [ -f "main.py" ]; then
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echo "Running main.py in the current directory..."
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python3 main.py
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exit 0
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fi
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# If main.py doesn't exist in the current directory, try src/main.py
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if [ -f "src/main.py" ]; then
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echo "Running src/main.py..."
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python3 src/main.py
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exit 0
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fi
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# If neither file is found, display an error message
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echo "Error: Neither main.py nor src/main.py found."
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echo "Please make sure the script is in the correct directory."
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exit 1
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