Commit Graph

  • 9632434243 core_timing: use high-precision sleeps on non-Windows targets Liam 2022-10-08 18:27:40 -0400
  • ec9550ced5
    Merge pull request #9033 from liamwhite/stub-fsp Mai 2022-10-08 16:33:13 -0400
  • 47a2efee73 kernel: add expanded result macros Liam 2022-10-04 20:05:08 -0400
  • 5b7c0f13d3 fsp_srv: stub GetCacheStorageSize Liam 2022-10-07 22:20:29 -0400
  • ddf64e56af IFriendService: stub CheckFriendListAvailability Liam 2022-10-07 22:19:41 -0400
  • 155213484b
    Merge pull request #9016 from liamwhite/drunken-schedule Mai 2022-10-07 20:27:16 -0400
  • b7ad83383f
    Merge pull request #8932 from abouvier/cmake-pkgconfig Mai 2022-10-07 20:25:51 -0400
  • 6f101e0f02
    Merge pull request #9030 from Morph1984/api-disable Mai 2022-10-07 20:25:23 -0400
  • 972b93bf00
    Merge pull request #8807 from Docteh/default_fonts liamwhite 2022-10-07 17:39:39 -0400
  • a5476541f2 video_core: don't block rendering on screenshots Liam 2022-10-06 09:31:12 -0400
  • 1e35ade1ec configure_graphics: Fix graphics API selection when a game is running Morph 2022-10-07 15:10:06 -0400
  • b8777b6653
    Merge pull request #9028 from liamwhite/wtype-limits Narr the Reg 2022-10-07 09:03:35 -0500
  • 752659aef3 Update 3D regs Kelebek1 2022-08-12 10:58:09 +0100
  • 9574429c5f nfp_types: silence -Wtype-limits Liam 2022-10-07 06:52:28 -0400
  • 20cf09471a
    Revert "vulkan: automatically use larger staging buffer sizes when possible" liamwhite 2022-10-07 04:49:08 -0400
  • 61883d8820
    Merge pull request #6142 from lat9nq/prog_meta_ref_bind_address bunnei 2022-10-06 20:42:15 -0700
  • bb86fc573f
    Merge pull request #8944 from Tachi107/patch-2 bunnei 2022-10-06 16:59:04 -0700
  • 1effa578f1
    Merge pull request #8467 from FernandoS27/yfc-rel-1 Fernando S 2022-10-06 21:29:53 +0200
  • df6dffa30b vulkan_blitter: Fix pool allocation double free. Byte 2022-10-06 20:59:40 +0200
  • aedd739631 maxwell_dma: remove warnings from implemented functionality Liam 2022-09-03 21:02:02 -0400
  • ca3db0d7c9 General: address feedback Fernando Sahmkow 2022-09-01 05:45:22 +0200
  • 0d99b7962d state_tracker: workaround channel setup for homebrew Liam 2022-08-19 22:15:23 -0400
  • c80ed6d81f general: rework usages of UNREACHABLE macro Liam 2022-08-19 21:58:25 -0400
  • 903705043d nvdisp: End system frame after requesting to swap buffers Morph 2022-08-02 03:38:19 -0400
  • 11e1cbbdbd address_space: Rename va_start to virt_start Morph 2022-06-29 20:36:39 -0400
  • fa342cae22 address_space: Address feedback Morph 2022-06-29 20:33:04 -0400
  • fedd983f96 general: Format licenses as per SPDX guidelines Morph 2022-06-29 19:27:49 -0400
  • d97d409647 NvHostChannels: improve hack for supporting multiple channels. Fernando Sahmkow 2022-07-01 02:18:33 +0200
  • c2b7de66b3 Address Feedback from bylaws. Fernando Sahmkow 2022-06-27 21:23:06 +0200
  • 8a372035db Nvflinger: correct duplication. Fernando Sahmkow 2022-06-27 21:45:33 +0200
  • 9982cff98b Core: Fix get nvmap object random crash VonChenPlus 2022-06-27 12:39:57 +0800
  • fe24c65153 General: Fix clang format. Fernando Sahmkow 2022-06-16 02:12:21 +0200
  • 1a9b71b1c6 Common: Fix variable shadowing. Fernando Sahmkow 2022-06-16 02:00:29 +0200
  • cdce7f781b Vulkan Swapchain: Overall improvements. Fernando Sahmkow 2022-04-18 23:21:02 +0200
  • 8d774e7415 NvDec: Fix regressions. Fernando Sahmkow 2022-04-18 21:07:21 +0200
  • ada09778d9 Vulkan Texture Cache: Limit render area to the max width/height of the targets. Fernando Sahmkow 2022-04-15 12:29:49 +0200
  • 8fd1d769fe ImageBase: Basic fixes. Fernando Sahmkow 2022-04-15 13:43:27 +0200
  • afab6c143c General: Fix compilation for GCC Liam White 2022-04-13 21:02:55 +0200
  • fd7afda1e8 VideoCore: Implement formats needed for N64 emulation. Fernando Sahmkow 2022-04-13 20:19:06 +0200
  • 770e19f51a Buffer Cache: Deduce vertex array limit from memory layout when limit is the highest possible. Fernando Sahmkow 2022-04-13 16:20:34 +0200
  • 8bb604b3be VideoCore: Add option to dump the macros. Fernando Sahmkow 2022-03-26 14:03:02 +0100
  • a9ca39f859 NVDRV: Further improvements. Fernando Sahmkow 2022-02-07 07:52:04 +0100
  • b59ca4df0c Buffer Cache: Basic fixes. Fernando Sahmkow 2022-03-06 14:52:35 +0100
  • 98317f2b77 Decoders: Improve overall speed. Fernando Sahmkow 2022-04-03 02:18:03 +0200
  • f5fd6b5c86 DMA & InlineToMemory Engines Rework. bunnei 2022-08-14 02:36:36 -0700
  • b2099fbdcc Maxwell3D: Add small_index_2 Fernando Sahmkow 2022-03-26 13:43:00 +0100
  • 7cfa28a666 Memory Manager: ensure safety of GPU to CPU address. Fernando Sahmkow 2022-04-02 22:38:58 +0200
  • 5a568b1655 MemoryManager: Fix errors popping out. Fernando Sahmkow 2022-02-19 14:18:02 +0100
  • 3d02143476 Shader Decompiler: implement better tracking for Vulkan samplers. Fernando Sahmkow 2022-03-26 13:40:42 +0100
  • ba34cf0a69 Shader Decompiler: Check for shift when deriving composite samplers. Fernando Sahmkow 2022-03-06 19:54:40 +0100
  • a283eda320 Shader Decompiler: Fix dangerous behavior of invalid iterator insertion. Fernando Sahmkow 2022-03-06 11:03:48 +0100
  • 359f22b808 MemoryManager: Finish up the initial implementation. Fernando Sahmkow 2022-02-06 18:51:07 +0100
  • 5caa150e9a OpenGL: Fix TickWork Fernando Sahmkow 2022-02-06 01:56:38 +0100
  • bc8b3d225e VideoCore: Refactor fencing system. Fernando Sahmkow 2022-02-06 01:16:11 +0100
  • 4d60410dd9 MemoryManager: initial multi paging system implementation. Fernando Sahmkow 2022-02-05 18:15:26 +0100
  • 98b5e236d4 Vulkan: Fix Scissor on Clears Fernando Sahmkow 2022-02-05 12:30:19 +0100
  • 920429fde7 NVDRV: Further refactors and eliminate old code. Fernando Sahmkow 2022-01-30 23:13:46 +0100
  • 2931101e6f NVDRV: Refactor Host1x Fernando Sahmkow 2022-01-30 22:26:01 +0100
  • 668e80a9f4 VideoCore: Refactor syncing. Fernando Sahmkow 2022-01-30 10:31:13 +0100
  • e44ac8b821 Texture Cache: Fix GC and GPU Modified on Joins. Fernando Sahmkow 2022-01-06 19:47:15 +0100
  • f350c3d74e Texture cache: Fix the remaining issues with memory mnagement and unmapping. Fernando Sahmkow 2022-01-01 22:03:37 +0100
  • 9cf4c8831d Texture cache: Fix dangling references on multichannel. Fernando Sahmkow 2021-12-23 01:40:45 +0100
  • e462191482 Refactor VideoCore to use AS sepparate from Channel. Fernando Sahmkow 2021-12-17 16:45:06 +0100
  • bb74973bba General: Rebase fixes. Fernando Sahmkow 2021-11-17 05:44:01 +0100
  • 6fc4012396 VideoCore: Extra Fixes. Fernando Sahmkow 2021-11-16 00:01:40 +0100
  • feb49c822d NVDRV: Remake ASGPU Fernando Sahmkow 2021-11-14 20:55:52 +0100
  • c6ea0c650e NVDRV: Update copyright notices. Fernando Sahmkow 2021-11-13 03:25:35 +0100
  • 0f4ae3cc52 MemoryManager: Temporary Fix for NVDEC. Fernando Sahmkow 2021-11-13 03:05:32 +0100
  • 835b950f7e NvHostCtrl: Fix merge of nvflinger. Fernando Sahmkow 2021-11-13 02:29:54 +0100
  • cbaf3fb433 VideoCore: Update MemoryManager Fernando Sahmkow 2021-11-11 21:24:40 +0100
  • b617874724 Common: implement MultiLevelPageTable. Fernando Sahmkow 2021-11-10 17:37:17 +0100
  • 3f8e7a5585 VideoCore: Fix channels with disk pipeline/shader cache. Fernando Sahmkow 2021-11-07 17:52:45 +0100
  • d7990c159e OpenGl: Implement Channels. Fernando Sahmkow 2021-11-07 17:15:28 +0100
  • 2c62563ab5 NVHOST_CTRl: Implement missing method and fix some stuffs. Fernando Sahmkow 2021-11-07 14:17:32 +0100
  • 139ea93512 VideoCore: implement channels on gpu caches. Fernando Sahmkow 2021-11-05 15:52:31 +0100
  • c77b8df12e NVASGPU: Fix Remap. Fernando Sahmkow 2021-11-05 03:10:20 +0100
  • ad038609c8 NVDRV: Fix clearing when destroying. Fernando Sahmkow 2021-11-05 02:57:14 +0100
  • 68d9504a04 NVMAP: Fix the Free return parameters. Fernando Sahmkow 2021-11-05 02:11:46 +0100
  • af35dbcf63 NVDRV: Fix Open/Close and make sure each device is correctly created. Fernando Sahmkow 2021-11-05 01:44:11 +0100
  • de0e8eff42 NVDRV: Implement new NvMap Fernando Sahmkow 2021-11-04 12:51:17 +0100
  • 3cbe352c18 NVDRV: Refactor and add new NvMap. Fernando Sahmkow 2021-11-01 18:53:32 +0100
  • a21b8824fb NVDRV: Cleanup. Fernando Sahmkow 2021-11-01 15:25:06 +0100
  • d30b885d71 NVDRV: Implement QueryEvent. Fernando Sahmkow 2021-11-01 15:02:47 +0100
  • 39a5ce4e69 NvHost: Remake Ctrl Implementation. Fernando Sahmkow 2021-11-01 00:51:29 +0100
  • ac104a24d1 NvHost: Try a different approach to blocking. Fernando Sahmkow 2021-10-30 11:35:05 +0200
  • 7b7f6f1cb7 NvHost: Fix some regressions and correct signaling on timeout. Fernando Sahmkow 2021-10-30 02:32:07 +0200
  • 31d4bc6953
    Merge pull request #9025 from FernandoS27/slava-ukrayini Fernando S 2022-10-06 17:10:28 +0200
  • 1a49991676 Texture Cache: Add ASTC 10x5 Format. Fernando Sahmkow 2022-10-06 16:45:40 +0200
  • d55096ce85
    Merge pull request #9013 from liamwhite/spinning-a-yarn bunnei 2022-10-05 18:53:42 -0700
  • 1689530f52
    Merge pull request #9015 from german77/amiibo-rewrite bunnei 2022-10-05 14:13:57 -0700
  • 3b5a937125
    Show error from cpp-httplib when we don't have a response to read (report errors while connecting to API) (#8999) Kyle Kienapfel 2022-10-05 12:39:54 -0700
  • 71fe9fd0f2
    Merge pull request #8987 from liamwhite/another-name-for-reinforcement-steel Fernando S 2022-10-05 08:54:22 +0200
  • 4774e32593
    Merge pull request #9011 from liamwhite/frog-emoji-moment Fernando S 2022-10-05 08:53:26 +0200
  • fc0ace6048
    Merge pull request #9005 from liamwhite/micro-fit bunnei 2022-10-04 20:08:02 -0700
  • 92c0ad23eb
    Merge pull request #9010 from liamwhite/buttwise bunnei 2022-10-04 15:52:39 -0700
  • 7969d4d5de vk_scheduler: wait for command processing to complete Liam 2022-10-03 20:03:25 -0400
  • e85c19adcb service: nfp: Fix errors to pass unit testing Narr the Reg 2022-10-03 18:06:55 -0500
  • 35d3e7db2a common: remove "yuzu:" prefix from thread names Liam 2022-10-03 18:43:56 -0400
  • ae7062d522 shader_recompiler: add extended LDC to GLASM backend Liam 2022-10-02 17:32:54 -0400
  • 61399de5db
    Merge pull request #8955 from german77/amiibo-rewrite bunnei 2022-10-02 14:28:43 -0700