mirror of https://git.citron-emu.org/citron/emu
If the first type of breakpoint to be hit wasn't "Vertex Loaded", the input_vertex would contain garbage, which would be passed to the shader interpreter and ocasionally cause crashes. |
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| .. | ||
| citra | ||
| citra_qt | ||
| common | ||
| core | ||
| video_core | ||
| CMakeLists.txt | ||