package com.hypixel.hytale.builtin.adventure.farming.interactions; import com.hypixel.hytale.builtin.adventure.farming.states.CoopBlock; import com.hypixel.hytale.codec.builder.BuilderCodec; import com.hypixel.hytale.component.CommandBuffer; import com.hypixel.hytale.component.Ref; import com.hypixel.hytale.component.Store; import com.hypixel.hytale.math.util.ChunkUtil; import com.hypixel.hytale.math.vector.Vector3i; import com.hypixel.hytale.protocol.InteractionState; import com.hypixel.hytale.protocol.InteractionType; import com.hypixel.hytale.server.core.asset.type.blocktype.config.BlockType; import com.hypixel.hytale.server.core.entity.EntityUtils; import com.hypixel.hytale.server.core.entity.InteractionContext; import com.hypixel.hytale.server.core.entity.LivingEntity; import com.hypixel.hytale.server.core.inventory.ItemStack; import com.hypixel.hytale.server.core.inventory.container.CombinedItemContainer; import com.hypixel.hytale.server.core.modules.block.BlockModule; import com.hypixel.hytale.server.core.modules.interaction.interaction.CooldownHandler; import com.hypixel.hytale.server.core.modules.interaction.interaction.config.client.SimpleBlockInteraction; import com.hypixel.hytale.server.core.universe.world.World; import com.hypixel.hytale.server.core.universe.world.chunk.WorldChunk; import com.hypixel.hytale.server.core.universe.world.storage.ChunkStore; import com.hypixel.hytale.server.core.universe.world.storage.EntityStore; import org.checkerframework.checker.nullness.compatqual.NonNullDecl; import org.checkerframework.checker.nullness.compatqual.NullableDecl; public class UseCoopInteraction extends SimpleBlockInteraction { public static final BuilderCodec CODEC = BuilderCodec.builder( UseCoopInteraction.class, UseCoopInteraction::new, SimpleBlockInteraction.CODEC ) .build(); @Override protected void interactWithBlock( @NonNullDecl World world, @NonNullDecl CommandBuffer commandBuffer, @NonNullDecl InteractionType type, @NonNullDecl InteractionContext context, @NullableDecl ItemStack itemInHand, @NonNullDecl Vector3i targetBlock, @NonNullDecl CooldownHandler cooldownHandler ) { int x = targetBlock.getX(); int z = targetBlock.getZ(); WorldChunk worldChunk = world.getChunk(ChunkUtil.indexChunkFromBlock(x, z)); if (worldChunk == null) { context.getState().state = InteractionState.Failed; } else { Ref blockRef = worldChunk.getBlockComponentEntity(x, targetBlock.getY(), z); if (blockRef == null) { blockRef = BlockModule.ensureBlockEntity(worldChunk, targetBlock.x, targetBlock.y, targetBlock.z); } if (blockRef == null) { context.getState().state = InteractionState.Failed; } else { Store chunkStore = world.getChunkStore().getStore(); CoopBlock coopBlockState = chunkStore.getComponent(blockRef, CoopBlock.getComponentType()); if (coopBlockState == null) { context.getState().state = InteractionState.Failed; } else { Ref playerRef = context.getEntity(); LivingEntity playerEntity = (LivingEntity)EntityUtils.getEntity(playerRef, commandBuffer); if (playerEntity == null) { context.getState().state = InteractionState.Failed; } else { CombinedItemContainer playerInventoryContainer = playerEntity.getInventory().getCombinedHotbarFirst(); if (playerInventoryContainer != null) { coopBlockState.gatherProduceFromInventory(playerInventoryContainer); BlockType currentBlockType = worldChunk.getBlockType(targetBlock); assert currentBlockType != null; worldChunk.setBlockInteractionState(targetBlock, currentBlockType, coopBlockState.hasProduce() ? "Produce_Ready" : "default"); } } } } } } @Override protected void simulateInteractWithBlock( @NonNullDecl InteractionType type, @NonNullDecl InteractionContext context, @NullableDecl ItemStack itemInHand, @NonNullDecl World world, @NonNullDecl Vector3i targetBlock ) { } }