package com.hypixel.hytale.builtin.adventure.npcobjectives.task; import com.hypixel.hytale.builtin.adventure.objectives.Objective; import com.hypixel.hytale.component.Ref; import com.hypixel.hytale.component.Store; import com.hypixel.hytale.server.core.modules.entity.damage.Damage; import com.hypixel.hytale.server.core.universe.world.storage.EntityStore; import com.hypixel.hytale.server.npc.entities.NPCEntity; public interface KillTask { void checkKilledEntity(Store var1, Ref var2, Objective var3, NPCEntity var4, Damage var5); }