package com.hypixel.hytale.builtin.asseteditor; import com.hypixel.hytale.common.util.PathUtil; import java.nio.file.Path; import javax.annotation.Nonnull; public record AssetPath(@Nonnull String packId, @Nonnull Path path) { public static final AssetPath EMPTY_PATH = new AssetPath("", Path.of("")); public AssetPath(com.hypixel.hytale.protocol.packets.asseteditor.AssetPath assetPath) { this(assetPath.pack, Path.of(assetPath.path)); } public com.hypixel.hytale.protocol.packets.asseteditor.AssetPath toPacket() { return new com.hypixel.hytale.protocol.packets.asseteditor.AssetPath(this.packId, PathUtil.toUnixPathString(this.path)); } }