package com.hypixel.hytale.builtin.asseteditor.event; import com.hypixel.hytale.builtin.asseteditor.EditorClient; import java.nio.file.Path; public class AssetEditorAssetCreatedEvent extends EditorClientEvent { private final String assetType; private final Path assetPath; private final byte[] data; private final String buttonId; public AssetEditorAssetCreatedEvent(EditorClient editorClient, String assetType, Path assetPath, byte[] data, String buttonId) { super(editorClient); this.assetType = assetType; this.assetPath = assetPath; this.data = data; this.buttonId = buttonId; } public String getAssetType() { return this.assetType; } public Path getAssetPath() { return this.assetPath; } public byte[] getData() { return this.data; } public String getButtonId() { return this.buttonId; } }