package com.hypixel.hytale.builtin.asseteditor.event; import com.hypixel.hytale.builtin.asseteditor.EditorClient; public class AssetEditorUpdateWeatherPreviewLockEvent extends EditorClientEvent { private final boolean locked; public AssetEditorUpdateWeatherPreviewLockEvent(EditorClient editorClient, boolean locked) { super(editorClient); this.locked = locked; } public boolean isLocked() { return this.locked; } }