package com.hypixel.hytale.builtin.buildertools.commands; import com.hypixel.hytale.builtin.buildertools.BuilderToolsPlugin; import com.hypixel.hytale.builtin.buildertools.PrototypePlayerBuilderToolSettings; import com.hypixel.hytale.component.Ref; import com.hypixel.hytale.component.Store; import com.hypixel.hytale.math.Axis; import com.hypixel.hytale.math.vector.Vector3i; import com.hypixel.hytale.protocol.GameMode; import com.hypixel.hytale.server.core.command.system.CommandContext; import com.hypixel.hytale.server.core.command.system.arguments.system.DefaultArg; import com.hypixel.hytale.server.core.command.system.arguments.system.OptionalArg; import com.hypixel.hytale.server.core.command.system.arguments.types.ArgTypes; import com.hypixel.hytale.server.core.command.system.arguments.types.EnumArgumentType; import com.hypixel.hytale.server.core.command.system.basecommands.AbstractPlayerCommand; import com.hypixel.hytale.server.core.entity.entities.Player; import com.hypixel.hytale.server.core.modules.entity.component.HeadRotation; import com.hypixel.hytale.server.core.universe.PlayerRef; import com.hypixel.hytale.server.core.universe.world.World; import com.hypixel.hytale.server.core.universe.world.storage.EntityStore; import javax.annotation.Nonnull; public class ExpandCommand extends AbstractPlayerCommand { @Nonnull private final DefaultArg distanceArg = this.withDefaultArg("distance", "server.commands.expand.distance.desc", ArgTypes.INTEGER, 1, "1"); @Nonnull private final OptionalArg axisArg = this.withOptionalArg( "axis", "server.commands.expand.axis.desc", new EnumArgumentType<>("server.commands.parsing.argtype.axis.name", Axis.class) ); public ExpandCommand() { super("expand", "server.commands.expand.desc"); this.setPermissionGroup(GameMode.Creative); } @Override protected void execute( @Nonnull CommandContext context, @Nonnull Store store, @Nonnull Ref ref, @Nonnull PlayerRef playerRef, @Nonnull World world ) { Player playerComponent = store.getComponent(ref, Player.getComponentType()); assert playerComponent != null; if (PrototypePlayerBuilderToolSettings.isOkayToDoCommandsOnSelection(ref, playerComponent, store)) { Integer distance = this.distanceArg.get(context); Vector3i direction; if (this.axisArg.provided(context)) { direction = this.axisArg.get(context).getDirection().scale(distance); } else { HeadRotation headRotationComponent = store.getComponent(ref, HeadRotation.getComponentType()); assert headRotationComponent != null; direction = headRotationComponent.getAxisDirection().scale(distance); } BuilderToolsPlugin.addToQueue(playerComponent, playerRef, (r, s, componentAccessor) -> s.expand(r, direction, componentAccessor)); } } }