package com.hypixel.hytale.builtin.buildertools.commands; import com.hypixel.hytale.codec.validation.Validators; import com.hypixel.hytale.component.Ref; import com.hypixel.hytale.component.Store; import com.hypixel.hytale.protocol.GameMode; import com.hypixel.hytale.server.core.command.system.CommandContext; import com.hypixel.hytale.server.core.command.system.arguments.system.FlagArg; import com.hypixel.hytale.server.core.command.system.arguments.system.RequiredArg; import com.hypixel.hytale.server.core.command.system.arguments.types.ArgTypes; import com.hypixel.hytale.server.core.command.system.basecommands.AbstractPlayerCommand; import com.hypixel.hytale.server.core.entity.entities.Player; import com.hypixel.hytale.server.core.entity.entities.player.HotbarManager; import com.hypixel.hytale.server.core.universe.PlayerRef; import com.hypixel.hytale.server.core.universe.world.World; import com.hypixel.hytale.server.core.universe.world.storage.EntityStore; import javax.annotation.Nonnull; public class HotbarSwitchCommand extends AbstractPlayerCommand { @Nonnull private final RequiredArg hotbarSlotArg = this.withRequiredArg("hotbarSlot", "server.commands.hotbar.hotbarSlot.desc", ArgTypes.INTEGER) .addValidator(Validators.range(0, 9)); @Nonnull private final FlagArg saveInsteadOfLoadArg = this.withFlagArg("save", "server.commands.hotbar.save.desc"); public HotbarSwitchCommand() { super("hotbar", "server.commands.hotbar.desc"); this.setPermissionGroup(GameMode.Creative); } @Override protected void execute( @Nonnull CommandContext context, @Nonnull Store store, @Nonnull Ref ref, @Nonnull PlayerRef playerRef, @Nonnull World world ) { Player playerComponent = store.getComponent(ref, Player.getComponentType()); assert playerComponent != null; HotbarManager hotbarManager = playerComponent.getHotbarManager(); if (this.saveInsteadOfLoadArg.get(context)) { hotbarManager.saveHotbar(ref, this.hotbarSlotArg.get(context).shortValue(), store); } else { hotbarManager.loadHotbar(ref, this.hotbarSlotArg.get(context).shortValue(), store); } } }