package com.hypixel.hytale.builtin.buildertools.commands; import com.hypixel.hytale.builtin.buildertools.BuilderToolsPlugin; import com.hypixel.hytale.builtin.buildertools.PrototypePlayerBuilderToolSettings; import com.hypixel.hytale.component.Ref; import com.hypixel.hytale.component.Store; import com.hypixel.hytale.math.util.MathUtil; import com.hypixel.hytale.math.vector.Vector3d; import com.hypixel.hytale.math.vector.Vector3i; import com.hypixel.hytale.protocol.GameMode; import com.hypixel.hytale.server.core.command.system.CommandContext; import com.hypixel.hytale.server.core.command.system.arguments.system.OptionalArg; import com.hypixel.hytale.server.core.command.system.arguments.types.ArgTypes; import com.hypixel.hytale.server.core.command.system.basecommands.AbstractPlayerCommand; import com.hypixel.hytale.server.core.entity.entities.Player; import com.hypixel.hytale.server.core.modules.entity.component.TransformComponent; import com.hypixel.hytale.server.core.universe.PlayerRef; import com.hypixel.hytale.server.core.universe.world.World; import com.hypixel.hytale.server.core.universe.world.storage.EntityStore; import javax.annotation.Nonnull; public class Pos2Command extends AbstractPlayerCommand { @Nonnull private final OptionalArg xArg = this.withOptionalArg("x", "server.commands.pos2.x.desc", ArgTypes.INTEGER); @Nonnull private final OptionalArg yArg = this.withOptionalArg("y", "server.commands.pos2.y.desc", ArgTypes.INTEGER); @Nonnull private final OptionalArg zArg = this.withOptionalArg("z", "server.commands.pos2.z.desc", ArgTypes.INTEGER); public Pos2Command() { super("pos2", "server.commands.pos2.desc"); this.setPermissionGroup(GameMode.Creative); this.requirePermission("hytale.editor.selection.use"); } @Override protected void execute( @Nonnull CommandContext context, @Nonnull Store store, @Nonnull Ref ref, @Nonnull PlayerRef playerRef, @Nonnull World world ) { Player playerComponent = store.getComponent(ref, Player.getComponentType()); assert playerComponent != null; if (PrototypePlayerBuilderToolSettings.isOkayToDoCommandsOnSelection(ref, playerComponent, store)) { Vector3i intTriple; if (this.xArg.provided(context) && this.yArg.provided(context) && this.zArg.provided(context)) { intTriple = new Vector3i(this.xArg.get(context), this.yArg.get(context), this.zArg.get(context)); } else { TransformComponent transformComponent = store.getComponent(ref, TransformComponent.getComponentType()); assert transformComponent != null; Vector3d position = transformComponent.getPosition(); intTriple = new Vector3i(MathUtil.floor(position.getX()), MathUtil.floor(position.getY()), MathUtil.floor(position.getZ())); } BuilderToolsPlugin.addToQueue(playerComponent, playerRef, (r, s, componentAccessor) -> s.pos2(intTriple, componentAccessor)); } } }