package com.hypixel.hytale.builtin.buildertools.commands; import com.hypixel.hytale.builtin.buildertools.BuilderToolsPlugin; import com.hypixel.hytale.component.Ref; import com.hypixel.hytale.component.Store; import com.hypixel.hytale.protocol.GameMode; import com.hypixel.hytale.server.core.command.system.CommandContext; import com.hypixel.hytale.server.core.command.system.arguments.system.RequiredArg; import com.hypixel.hytale.server.core.command.system.arguments.types.ArgTypes; import com.hypixel.hytale.server.core.command.system.basecommands.AbstractPlayerCommand; import com.hypixel.hytale.server.core.entity.entities.Player; import com.hypixel.hytale.server.core.universe.PlayerRef; import com.hypixel.hytale.server.core.universe.world.World; import com.hypixel.hytale.server.core.universe.world.storage.EntityStore; import javax.annotation.Nonnull; public class RedoCommand extends AbstractPlayerCommand { public RedoCommand() { super("redo", "server.commands.redo.desc"); this.setPermissionGroup(GameMode.Creative); this.requirePermission("hytale.editor.history"); this.addAliases("r"); this.addUsageVariant(new RedoCommand.RedoWithCountCommand()); } @Override protected void execute( @Nonnull CommandContext context, @Nonnull Store store, @Nonnull Ref ref, @Nonnull PlayerRef playerRef, @Nonnull World world ) { executeRedo(store, ref, 1); } private static void executeRedo(@Nonnull Store store, @Nonnull Ref ref, int count) { Player playerComponent = store.getComponent(ref, Player.getComponentType()); assert playerComponent != null; PlayerRef playerRefComponent = store.getComponent(ref, PlayerRef.getComponentType()); assert playerRefComponent != null; BuilderToolsPlugin.addToQueue(playerComponent, playerRefComponent, (r, s, componentAccessor) -> s.redo(r, count, componentAccessor)); } private static class RedoWithCountCommand extends AbstractPlayerCommand { @Nonnull private final RequiredArg countArg = this.withRequiredArg("count", "server.commands.redo.count.desc", ArgTypes.INTEGER); public RedoWithCountCommand() { super("server.commands.redo.desc"); this.setPermissionGroup(GameMode.Creative); this.requirePermission("hytale.editor.history"); } @Override protected void execute( @Nonnull CommandContext context, @Nonnull Store store, @Nonnull Ref ref, @Nonnull PlayerRef playerRef, @Nonnull World world ) { RedoCommand.executeRedo(store, ref, this.countArg.get(context)); } } }