package com.hypixel.hytale.builtin.buildertools.commands; import com.hypixel.hytale.builtin.buildertools.BuilderToolsPlugin; import com.hypixel.hytale.component.Ref; import com.hypixel.hytale.component.Store; import com.hypixel.hytale.protocol.GameMode; import com.hypixel.hytale.server.core.command.system.CommandContext; import com.hypixel.hytale.server.core.command.system.arguments.system.RequiredArg; import com.hypixel.hytale.server.core.command.system.arguments.types.ArgTypes; import com.hypixel.hytale.server.core.command.system.basecommands.AbstractPlayerCommand; import com.hypixel.hytale.server.core.entity.entities.Player; import com.hypixel.hytale.server.core.universe.PlayerRef; import com.hypixel.hytale.server.core.universe.world.World; import com.hypixel.hytale.server.core.universe.world.storage.EntityStore; import javax.annotation.Nonnull; public class UndoCommand extends AbstractPlayerCommand { public UndoCommand() { super("undo", "server.commands.undo.desc"); this.setPermissionGroup(GameMode.Creative); this.requirePermission("hytale.editor.history"); this.addAliases("u"); this.addUsageVariant(new UndoCommand.UndoWithCountCommand()); } @Override protected void execute( @Nonnull CommandContext context, @Nonnull Store store, @Nonnull Ref ref, @Nonnull PlayerRef playerRef, @Nonnull World world ) { executeUndo(store, ref, 1); } private static void executeUndo(@Nonnull Store store, @Nonnull Ref ref, int count) { Player playerComponent = store.getComponent(ref, Player.getComponentType()); assert playerComponent != null; PlayerRef playerRefComponent = store.getComponent(ref, PlayerRef.getComponentType()); assert playerRefComponent != null; BuilderToolsPlugin.addToQueue(playerComponent, playerRefComponent, (r, s, c) -> s.undo(r, count, c)); } private static class UndoWithCountCommand extends AbstractPlayerCommand { @Nonnull private final RequiredArg countArg = this.withRequiredArg("count", "server.commands.undo.count.desc", ArgTypes.INTEGER); public UndoWithCountCommand() { super("server.commands.undo.desc"); this.setPermissionGroup(GameMode.Creative); this.requirePermission("hytale.editor.history"); } @Override protected void execute( @Nonnull CommandContext context, @Nonnull Store store, @Nonnull Ref ref, @Nonnull PlayerRef playerRef, @Nonnull World world ) { UndoCommand.executeUndo(store, ref, this.countArg.get(context)); } } }