package com.hypixel.hytale.builtin.buildertools.scriptedbrushes.operations.sequential; import com.hypixel.hytale.builtin.buildertools.scriptedbrushes.BrushConfig; import com.hypixel.hytale.builtin.buildertools.scriptedbrushes.BrushConfigCommandExecutor; import com.hypixel.hytale.builtin.buildertools.scriptedbrushes.operations.system.SequenceBrushOperation; import com.hypixel.hytale.codec.KeyedCodec; import com.hypixel.hytale.codec.builder.BuilderCodec; import com.hypixel.hytale.component.ComponentAccessor; import com.hypixel.hytale.component.Ref; import com.hypixel.hytale.server.core.prefab.selection.mask.BlockPattern; import com.hypixel.hytale.server.core.universe.world.storage.EntityStore; import javax.annotation.Nonnull; public class BlockPatternOperation extends SequenceBrushOperation { public static final BuilderCodec CODEC = BuilderCodec.builder(BlockPatternOperation.class, BlockPatternOperation::new) .append(new KeyedCodec<>("BlockPattern", BlockPattern.CODEC), (op, val) -> op.blockPatternArg = val, op -> op.blockPatternArg) .documentation("The pattern of blocks to use in your set") .add() .documentation("Change the material of the brush to a pattern of blocks") .build(); @Nonnull public BlockPattern blockPatternArg = BlockPattern.parse("Rock_Stone"); public BlockPatternOperation() { super("Block Pattern", "Change the material of the brush to a pattern of blocks", false); } @Override public void modifyBrushConfig( @Nonnull Ref ref, @Nonnull BrushConfig brushConfig, @Nonnull BrushConfigCommandExecutor brushConfigCommandExecutor, @Nonnull ComponentAccessor componentAccessor ) { brushConfig.setPattern(this.blockPatternArg); } }