package com.hypixel.hytale.builtin.buildertools.scriptedbrushes.operations.sequential; import com.hypixel.hytale.builtin.buildertools.scriptedbrushes.BrushConfig; import com.hypixel.hytale.builtin.buildertools.scriptedbrushes.BrushConfigCommandExecutor; import com.hypixel.hytale.builtin.buildertools.scriptedbrushes.BrushConfigEditStore; import com.hypixel.hytale.builtin.buildertools.scriptedbrushes.operations.system.SequenceBrushOperation; import com.hypixel.hytale.codec.KeyedCodec; import com.hypixel.hytale.codec.builder.BuilderCodec; import com.hypixel.hytale.codec.codecs.array.ArrayCodec; import com.hypixel.hytale.component.ComponentAccessor; import com.hypixel.hytale.component.Ref; import com.hypixel.hytale.math.util.ChunkUtil; import com.hypixel.hytale.server.core.asset.type.blocktype.config.BlockType; import com.hypixel.hytale.server.core.asset.type.buildertool.config.BuilderTool; import com.hypixel.hytale.server.core.codec.LayerEntryCodec; import com.hypixel.hytale.server.core.entity.entities.Player; import com.hypixel.hytale.server.core.inventory.ItemStack; import com.hypixel.hytale.server.core.prefab.selection.mask.BlockPattern; import com.hypixel.hytale.server.core.universe.world.chunk.WorldChunk; import com.hypixel.hytale.server.core.universe.world.storage.EntityStore; import java.util.ArrayList; import java.util.Arrays; import java.util.List; import java.util.Map; import javax.annotation.Nonnull; import javax.annotation.Nullable; public class HeightmapLayerOperation extends SequenceBrushOperation { public static final BuilderCodec CODEC = BuilderCodec.builder(HeightmapLayerOperation.class, HeightmapLayerOperation::new) .append( new KeyedCodec<>("Layers", new ArrayCodec<>(LayerEntryCodec.CODEC, LayerEntryCodec[]::new)), (op, val) -> op.layerArgs = (List)(val != null ? new ArrayList<>(Arrays.asList(val)) : List.of()), op -> op.layerArgs != null ? op.layerArgs.toArray(new LayerEntryCodec[0]) : new LayerEntryCodec[0] ) .documentation("The layers to set") .add() .documentation("Replace blocks according to the specified layers in terms of their depth from the tallest block in its column") .build(); private List layerArgs = new ArrayList<>(); public HeightmapLayerOperation() { super("Heightmap Layer", "Replace blocks according to the specified layers in terms of their depth from the tallest block in its column", true); } @Override public boolean modifyBlocks( Ref ref, BrushConfig brushConfig, BrushConfigCommandExecutor brushConfigCommandExecutor, @Nonnull BrushConfigEditStore edit, int x, int y, int z, ComponentAccessor componentAccessor ) { WorldChunk chunk = edit.getAccessor().getChunk(ChunkUtil.indexChunkFromBlock(x, z)); int depth = chunk.getHeight(x, z) - y; if (depth >= 0 && edit.getBlock(x, y, z) > 0) { Map toolArgs = this.getToolArgs(ref, componentAccessor); int depthTestingAt = 0; for (LayerEntryCodec entry : this.layerArgs) { depthTestingAt += entry.getDepth(); if (depth < depthTestingAt) { int blockId = this.resolveBlockId(entry, toolArgs, brushConfig); if (blockId >= 0) { edit.setBlock(x, y, z, blockId); } return true; } } return true; } else { return true; } } private int resolveBlockId(LayerEntryCodec entry, @Nullable Map toolArgs, BrushConfig brushConfig) { if (entry.isUseToolArg()) { if (toolArgs != null && toolArgs.containsKey(entry.getMaterial())) { if (toolArgs.get(entry.getMaterial()) instanceof BlockPattern blockPattern) { return blockPattern.nextBlock(brushConfig.getRandom()); } else { brushConfig.setErrorFlag("HeightmapLayer: Tool arg '" + entry.getMaterial() + "' is not a Block type"); return -1; } } else { brushConfig.setErrorFlag("HeightmapLayer: Tool arg '" + entry.getMaterial() + "' not found"); return -1; } } else { return BlockType.getAssetMap().getIndex(entry.getMaterial()); } } @Nullable private Map getToolArgs(Ref ref, ComponentAccessor componentAccessor) { Player playerComponent = componentAccessor.getComponent(ref, Player.getComponentType()); if (playerComponent == null) { return null; } else { BuilderTool builderTool = BuilderTool.getActiveBuilderTool(playerComponent); if (builderTool == null) { return null; } else { ItemStack itemStack = playerComponent.getInventory().getItemInHand(); if (itemStack == null) { return null; } else { BuilderTool.ArgData argData = builderTool.getItemArgData(itemStack); return argData.tool(); } } } } @Override public void modifyBrushConfig( @Nonnull Ref ref, @Nonnull BrushConfig brushConfig, @Nonnull BrushConfigCommandExecutor brushConfigCommandExecutor, @Nonnull ComponentAccessor componentAccessor ) { } }