package com.hypixel.hytale.builtin.crafting.interaction; import com.hypixel.hytale.builtin.crafting.component.CraftingManager; import com.hypixel.hytale.builtin.crafting.state.BenchState; import com.hypixel.hytale.builtin.crafting.window.DiagramCraftingWindow; import com.hypixel.hytale.builtin.crafting.window.SimpleCraftingWindow; import com.hypixel.hytale.builtin.crafting.window.StructuralCraftingWindow; import com.hypixel.hytale.codec.KeyedCodec; import com.hypixel.hytale.codec.builder.BuilderCodec; import com.hypixel.hytale.codec.codecs.EnumCodec; import com.hypixel.hytale.codec.validation.Validators; import com.hypixel.hytale.component.CommandBuffer; import com.hypixel.hytale.component.Ref; import com.hypixel.hytale.component.Store; import com.hypixel.hytale.math.vector.Vector3i; import com.hypixel.hytale.protocol.InteractionType; import com.hypixel.hytale.protocol.packets.interface_.Page; import com.hypixel.hytale.server.core.entity.InteractionContext; import com.hypixel.hytale.server.core.entity.entities.Player; import com.hypixel.hytale.server.core.entity.entities.player.windows.Window; import com.hypixel.hytale.server.core.inventory.ItemStack; import com.hypixel.hytale.server.core.modules.interaction.interaction.CooldownHandler; import com.hypixel.hytale.server.core.modules.interaction.interaction.config.RootInteraction; import com.hypixel.hytale.server.core.modules.interaction.interaction.config.client.SimpleBlockInteraction; import com.hypixel.hytale.server.core.universe.world.World; import com.hypixel.hytale.server.core.universe.world.storage.EntityStore; import javax.annotation.Nonnull; import javax.annotation.Nullable; public class OpenBenchPageInteraction extends SimpleBlockInteraction { public static final OpenBenchPageInteraction SIMPLE_CRAFTING = new OpenBenchPageInteraction( "*Simple_Crafting_Default", OpenBenchPageInteraction.PageType.SIMPLE_CRAFTING ); public static final RootInteraction SIMPLE_CRAFTING_ROOT = new RootInteraction(SIMPLE_CRAFTING.getId(), SIMPLE_CRAFTING.getId()); public static final OpenBenchPageInteraction DIAGRAM_CRAFTING = new OpenBenchPageInteraction( "*Diagram_Crafting_Default", OpenBenchPageInteraction.PageType.DIAGRAM_CRAFTING ); public static final RootInteraction DIAGRAM_CRAFTING_ROOT = new RootInteraction(DIAGRAM_CRAFTING.getId(), DIAGRAM_CRAFTING.getId()); public static final OpenBenchPageInteraction STRUCTURAL_CRAFTING = new OpenBenchPageInteraction( "*Structural_Crafting_Default", OpenBenchPageInteraction.PageType.STRUCTURAL_CRAFTING ); public static final RootInteraction STRUCTURAL_CRAFTING_ROOT = new RootInteraction(STRUCTURAL_CRAFTING.getId(), STRUCTURAL_CRAFTING.getId()); @Nonnull public static final BuilderCodec CODEC = BuilderCodec.builder( OpenBenchPageInteraction.class, OpenBenchPageInteraction::new, SimpleBlockInteraction.CODEC ) .documentation("Opens the given crafting bench page.") .appendInherited( new KeyedCodec<>("Page", new EnumCodec<>(OpenBenchPageInteraction.PageType.class)), (o, v) -> o.pageType = v, o -> o.pageType, (o, p) -> o.pageType = p.pageType ) .addValidator(Validators.nonNull()) .add() .build(); @Nonnull private OpenBenchPageInteraction.PageType pageType = OpenBenchPageInteraction.PageType.SIMPLE_CRAFTING; public OpenBenchPageInteraction(@Nonnull String id, @Nonnull OpenBenchPageInteraction.PageType pageType) { super(id); this.pageType = pageType; } protected OpenBenchPageInteraction() { } @Override protected void interactWithBlock( @Nonnull World world, @Nonnull CommandBuffer commandBuffer, @Nonnull InteractionType type, @Nonnull InteractionContext context, @Nullable ItemStack itemInHand, @Nonnull Vector3i targetBlock, @Nonnull CooldownHandler cooldownHandler ) { Ref ref = context.getEntity(); Store store = ref.getStore(); Player playerComponent = commandBuffer.getComponent(ref, Player.getComponentType()); if (playerComponent != null) { CraftingManager craftingManagerComponent = commandBuffer.getComponent(ref, CraftingManager.getComponentType()); assert craftingManagerComponent != null; if (!craftingManagerComponent.hasBenchSet()) { if (world.getState(targetBlock.x, targetBlock.y, targetBlock.z, true) instanceof BenchState benchState) { playerComponent.getPageManager().setPageWithWindows(ref, store, Page.Bench, true, (Window)(switch (this.pageType) { case SIMPLE_CRAFTING -> new SimpleCraftingWindow(benchState); case DIAGRAM_CRAFTING -> new DiagramCraftingWindow(commandBuffer, benchState); case STRUCTURAL_CRAFTING -> new StructuralCraftingWindow(benchState); })); } } } } @Override protected void simulateInteractWithBlock( @Nonnull InteractionType type, @Nonnull InteractionContext context, @Nullable ItemStack itemInHand, @Nonnull World world, @Nonnull Vector3i targetBlock ) { } private static enum PageType { SIMPLE_CRAFTING, DIAGRAM_CRAFTING, STRUCTURAL_CRAFTING; } }