package com.hypixel.hytale.builtin.hytalegenerator.assets.density; import com.hypixel.hytale.builtin.hytalegenerator.density.Density; import com.hypixel.hytale.builtin.hytalegenerator.density.nodes.CacheDensity; import com.hypixel.hytale.builtin.hytalegenerator.density.nodes.MultiCacheDensity; import com.hypixel.hytale.codec.Codec; import com.hypixel.hytale.codec.KeyedCodec; import com.hypixel.hytale.codec.builder.BuilderCodec; import com.hypixel.hytale.codec.validation.Validators; import javax.annotation.Nonnull; public class CacheDensityAsset extends DensityAsset { public static final BuilderCodec CODEC = BuilderCodec.builder( CacheDensityAsset.class, CacheDensityAsset::new, DensityAsset.ABSTRACT_CODEC ) .append(new KeyedCodec<>("Capacity", Codec.INTEGER, true), (asset, value) -> asset.capacity = value, asset -> asset.capacity) .addValidator(Validators.greaterThanOrEqual(0)) .add() .build(); public static int DEFAULT_CAPACITY = 3; private int capacity = DEFAULT_CAPACITY; @Nonnull @Override public Density build(@Nonnull DensityAsset.Argument argument) { if (this.capacity <= 0) { return this.build(argument); } else { return (Density)(this.capacity == 1 ? new CacheDensity(this.buildFirstInput(argument), argument.workerIndexer.getWorkerCount()) : new MultiCacheDensity(this.buildFirstInput(argument), argument.workerIndexer.getWorkerCount(), this.capacity)); } } @Override public void cleanUp() { this.cleanUpInputs(); } }