package com.hypixel.hytale.builtin.hytalegenerator.assets.density; import com.hypixel.hytale.builtin.hytalegenerator.assets.curves.ConstantCurveAsset; import com.hypixel.hytale.builtin.hytalegenerator.assets.curves.CurveAsset; import com.hypixel.hytale.builtin.hytalegenerator.density.Density; import com.hypixel.hytale.builtin.hytalegenerator.density.nodes.ConstantValueDensity; import com.hypixel.hytale.builtin.hytalegenerator.density.nodes.DistanceDensity; import com.hypixel.hytale.codec.KeyedCodec; import com.hypixel.hytale.codec.builder.BuilderCodec; import javax.annotation.Nonnull; public class DistanceDensityAsset extends DensityAsset { public static final BuilderCodec CODEC = BuilderCodec.builder( DistanceDensityAsset.class, DistanceDensityAsset::new, DensityAsset.ABSTRACT_CODEC ) .append(new KeyedCodec<>("Curve", CurveAsset.CODEC, false), (t, k) -> t.densityCurveAsset = k, k -> k.densityCurveAsset) .add() .build(); private CurveAsset densityCurveAsset = new ConstantCurveAsset(); @Nonnull @Override public Density build(@Nonnull DensityAsset.Argument argument) { return (Density)(!this.isSkipped() && this.densityCurveAsset != null ? new DistanceDensity(this.densityCurveAsset.build()) : new ConstantValueDensity(0.0)); } @Override public void cleanUp() { this.cleanUpInputs(); this.densityCurveAsset.cleanUp(); } }