package com.hypixel.hytale.builtin.hytalegenerator.assets.density; import com.hypixel.hytale.builtin.hytalegenerator.density.Density; import com.hypixel.hytale.builtin.hytalegenerator.density.nodes.ConstantValueDensity; import com.hypixel.hytale.builtin.hytalegenerator.density.nodes.GradientWarpDensity; import com.hypixel.hytale.codec.Codec; import com.hypixel.hytale.codec.KeyedCodec; import com.hypixel.hytale.codec.builder.BuilderCodec; import com.hypixel.hytale.codec.validation.Validators; import javax.annotation.Nonnull; public class GradientWarpDensityAsset extends DensityAsset { public static final BuilderCodec CODEC = BuilderCodec.builder( GradientWarpDensityAsset.class, GradientWarpDensityAsset::new, DensityAsset.ABSTRACT_CODEC ) .append(new KeyedCodec<>("SampleRange", Codec.DOUBLE, false), (t, k) -> t.sampleRange = k, t -> t.sampleRange) .addValidator(Validators.greaterThan(0.0)) .add() .append(new KeyedCodec<>("WarpFactor", Codec.DOUBLE, false), (t, k) -> t.warpFactor = k, t -> t.warpFactor) .add() .append(new KeyedCodec<>("2D", Codec.BOOLEAN, false), (t, k) -> t.is2d = k, t -> t.is2d) .add() .append(new KeyedCodec<>("YFor2D", Codec.DOUBLE, false), (t, k) -> t.y2d = k, t -> t.y2d) .add() .append(new KeyedCodec<>("CacheSizeFor2D", Codec.INTEGER, false), (t, k) -> t._2dCacheSize = k, t -> t._2dCacheSize) .add() .build(); private double sampleRange = 1.0; private double warpFactor = 1.0; private boolean is2d = false; private double y2d = 0.0; private int _2dCacheSize = 16; @Nonnull @Override public Density build(@Nonnull DensityAsset.Argument argument) { return (Density)(this.isSkipped() ? new ConstantValueDensity(0.0) : new GradientWarpDensity(this.buildFirstInput(argument), this.buildSecondInput(argument), this.sampleRange, this.warpFactor)); } @Override public void cleanUp() { this.cleanUpInputs(); } }