package com.hypixel.hytale.builtin.hytalegenerator.assets.density; import com.hypixel.hytale.builtin.hytalegenerator.density.Density; import com.hypixel.hytale.builtin.hytalegenerator.density.nodes.ConstantValueDensity; import com.hypixel.hytale.builtin.hytalegenerator.density.nodes.ScaleDensity; import com.hypixel.hytale.codec.Codec; import com.hypixel.hytale.codec.KeyedCodec; import com.hypixel.hytale.codec.builder.BuilderCodec; import javax.annotation.Nonnull; public class ScaleDensityAsset extends DensityAsset { public static final BuilderCodec CODEC = BuilderCodec.builder( ScaleDensityAsset.class, ScaleDensityAsset::new, DensityAsset.ABSTRACT_CODEC ) .append(new KeyedCodec<>("ScaleX", Codec.DOUBLE, false), (t, k) -> t.scaleX = k, k -> k.scaleX) .add() .append(new KeyedCodec<>("ScaleY", Codec.DOUBLE, false), (t, k) -> t.scaleY = k, k -> k.scaleY) .add() .append(new KeyedCodec<>("ScaleZ", Codec.DOUBLE, false), (t, k) -> t.scaleZ = k, k -> k.scaleZ) .add() .build(); private double scaleX = 1.0; private double scaleY = 1.0; private double scaleZ = 1.0; @Nonnull @Override public Density build(@Nonnull DensityAsset.Argument argument) { return (Density)(this.isSkipped() ? new ConstantValueDensity(0.0) : new ScaleDensity(this.scaleX, this.scaleY, this.scaleZ, this.buildFirstInput(argument))); } @Override public void cleanUp() { this.cleanUpInputs(); } }