package com.hypixel.hytale.builtin.hytalegenerator.assets.density; import com.hypixel.hytale.builtin.hytalegenerator.assets.curves.ConstantCurveAsset; import com.hypixel.hytale.builtin.hytalegenerator.assets.curves.CurveAsset; import com.hypixel.hytale.builtin.hytalegenerator.density.Density; import com.hypixel.hytale.builtin.hytalegenerator.density.nodes.ConstantValueDensity; import com.hypixel.hytale.builtin.hytalegenerator.density.nodes.ShellDensity; import com.hypixel.hytale.codec.Codec; import com.hypixel.hytale.codec.KeyedCodec; import com.hypixel.hytale.codec.builder.BuilderCodec; import com.hypixel.hytale.math.vector.Vector3d; import javax.annotation.Nonnull; public class ShellDensityAsset extends DensityAsset { public static final BuilderCodec CODEC = BuilderCodec.builder( ShellDensityAsset.class, ShellDensityAsset::new, DensityAsset.ABSTRACT_CODEC ) .append(new KeyedCodec<>("Axis", Vector3d.CODEC, true), (t, k) -> t.axis = k, k -> k.axis) .add() .append(new KeyedCodec<>("Mirror", Codec.BOOLEAN, false), (t, k) -> t.isMirrored = k, k -> k.isMirrored) .add() .append(new KeyedCodec<>("AngleCurve", CurveAsset.CODEC, true), (t, k) -> t.angleCurveAsset = k, k -> k.angleCurveAsset) .add() .append(new KeyedCodec<>("DistanceCurve", CurveAsset.CODEC, true), (t, k) -> t.distanceCurveAsset = k, k -> k.distanceCurveAsset) .add() .build(); private Vector3d axis = new Vector3d(0.0, 0.0, 0.0); private boolean isMirrored = false; private CurveAsset angleCurveAsset = new ConstantCurveAsset(); private CurveAsset distanceCurveAsset = new ConstantCurveAsset(); @Nonnull @Override public Density build(@Nonnull DensityAsset.Argument argument) { return (Density)(!this.isSkipped() && this.angleCurveAsset != null && this.distanceCurveAsset != null ? new ShellDensity(this.angleCurveAsset.build(), this.distanceCurveAsset.build(), this.axis, this.isMirrored) : new ConstantValueDensity(0.0)); } @Override public void cleanUp() { this.cleanUpInputs(); this.angleCurveAsset.cleanUp(); this.distanceCurveAsset.cleanUp(); } }