package com.hypixel.hytale.builtin.hytalegenerator.assets.density; import com.hypixel.hytale.builtin.hytalegenerator.density.Density; import com.hypixel.hytale.builtin.hytalegenerator.density.nodes.ConstantValueDensity; import com.hypixel.hytale.builtin.hytalegenerator.density.nodes.SliderDensity; import com.hypixel.hytale.codec.Codec; import com.hypixel.hytale.codec.KeyedCodec; import com.hypixel.hytale.codec.builder.BuilderCodec; import javax.annotation.Nonnull; public class SliderDensityAsset extends DensityAsset { public static final BuilderCodec CODEC = BuilderCodec.builder( SliderDensityAsset.class, SliderDensityAsset::new, DensityAsset.ABSTRACT_CODEC ) .append(new KeyedCodec<>("SlideX", Codec.DOUBLE, false), (t, k) -> t.slideX = k, k -> k.slideX) .add() .append(new KeyedCodec<>("SlideY", Codec.DOUBLE, false), (t, k) -> t.slideY = k, k -> k.slideY) .add() .append(new KeyedCodec<>("SlideZ", Codec.DOUBLE, false), (t, k) -> t.slideZ = k, k -> k.slideZ) .add() .build(); private double slideX = 0.0; private double slideY = 0.0; private double slideZ = 0.0; @Nonnull @Override public Density build(@Nonnull DensityAsset.Argument argument) { return (Density)(this.isSkipped() ? new ConstantValueDensity(0.0) : new SliderDensity(this.slideX, this.slideY, this.slideZ, this.buildFirstInput(argument))); } @Override public void cleanUp() { this.cleanUpInputs(); } }