package com.hypixel.hytale.builtin.hytalegenerator.assets.materialproviders; import com.hypixel.hytale.builtin.hytalegenerator.material.Material; import com.hypixel.hytale.builtin.hytalegenerator.materialproviders.MaterialProvider; import com.hypixel.hytale.builtin.hytalegenerator.materialproviders.SolidityMaterialProvider; import com.hypixel.hytale.codec.KeyedCodec; import com.hypixel.hytale.codec.builder.BuilderCodec; import javax.annotation.Nonnull; public class SolidityMaterialProviderAsset extends MaterialProviderAsset { public static final BuilderCodec CODEC = BuilderCodec.builder( SolidityMaterialProviderAsset.class, SolidityMaterialProviderAsset::new, MaterialProviderAsset.ABSTRACT_CODEC ) .append(new KeyedCodec<>("Solid", MaterialProviderAsset.CODEC, true), (t, k) -> t.solidMaterialProvider = k, k -> k.solidMaterialProvider) .add() .append(new KeyedCodec<>("Empty", MaterialProviderAsset.CODEC, true), (t, k) -> t.emptyMaterialProvider = k, k -> k.emptyMaterialProvider) .add() .build(); private MaterialProviderAsset solidMaterialProvider = new ConstantMaterialProviderAsset(); private MaterialProviderAsset emptyMaterialProvider = new ConstantMaterialProviderAsset(); @Nonnull @Override public MaterialProvider build(@Nonnull MaterialProviderAsset.Argument argument) { return (MaterialProvider)(super.skip() ? MaterialProvider.noMaterialProvider() : new SolidityMaterialProvider<>(this.solidMaterialProvider.build(argument), this.emptyMaterialProvider.build(argument))); } @Override public void cleanUp() { this.solidMaterialProvider.cleanUp(); this.emptyMaterialProvider.cleanUp(); } }