package com.hypixel.hytale.builtin.hytalegenerator.assets.patterns; import com.hypixel.hytale.builtin.hytalegenerator.patterns.CuboidPattern; import com.hypixel.hytale.builtin.hytalegenerator.patterns.Pattern; import com.hypixel.hytale.codec.KeyedCodec; import com.hypixel.hytale.codec.builder.BuilderCodec; import com.hypixel.hytale.math.vector.Vector3i; import javax.annotation.Nonnull; public class CuboidPatternAsset extends PatternAsset { public static final BuilderCodec CODEC = BuilderCodec.builder( CuboidPatternAsset.class, CuboidPatternAsset::new, PatternAsset.ABSTRACT_CODEC ) .append(new KeyedCodec<>("SubPattern", PatternAsset.CODEC, true), (t, k) -> t.subPatternAsset = k, k -> k.subPatternAsset) .add() .append(new KeyedCodec<>("Min", Vector3i.CODEC, true), (t, k) -> t.min = k, k -> k.min) .add() .append(new KeyedCodec<>("Max", Vector3i.CODEC, true), (t, k) -> t.max = k, k -> k.max) .add() .build(); private PatternAsset subPatternAsset = new ConstantPatternAsset(); private Vector3i min = new Vector3i(); private Vector3i max = new Vector3i(); @Nonnull @Override public Pattern build(@Nonnull PatternAsset.Argument argument) { if (super.isSkipped()) { return Pattern.noPattern(); } else { Pattern subPattern = this.subPatternAsset.build(argument); return new CuboidPattern(subPattern, this.min, this.max); } } @Override public void cleanUp() { this.subPatternAsset.cleanUp(); } }