package com.hypixel.hytale.builtin.hytalegenerator.assets.propassignments; import com.hypixel.hytale.assetstore.AssetExtraInfo; import com.hypixel.hytale.assetstore.codec.AssetBuilderCodec; import com.hypixel.hytale.assetstore.map.DefaultAssetMap; import com.hypixel.hytale.assetstore.map.JsonAssetWithMap; import com.hypixel.hytale.builtin.hytalegenerator.assets.Cleanable; import com.hypixel.hytale.builtin.hytalegenerator.assets.density.ConstantDensityAsset; import com.hypixel.hytale.builtin.hytalegenerator.assets.density.DensityAsset; import com.hypixel.hytale.builtin.hytalegenerator.density.Density; import com.hypixel.hytale.builtin.hytalegenerator.propdistributions.Assignments; import com.hypixel.hytale.builtin.hytalegenerator.propdistributions.FieldFunctionAssignments; import com.hypixel.hytale.codec.Codec; import com.hypixel.hytale.codec.KeyedCodec; import com.hypixel.hytale.codec.builder.BuilderCodec; import com.hypixel.hytale.codec.codecs.array.ArrayCodec; import java.util.ArrayList; import javax.annotation.Nonnull; public class FieldFunctionAssignmentsAsset extends AssignmentsAsset { public static final BuilderCodec CODEC = BuilderCodec.builder( FieldFunctionAssignmentsAsset.class, FieldFunctionAssignmentsAsset::new, AssignmentsAsset.ABSTRACT_CODEC ) .append( new KeyedCodec<>( "Delimiters", new ArrayCodec<>(FieldFunctionAssignmentsAsset.DelimiterAsset.CODEC, FieldFunctionAssignmentsAsset.DelimiterAsset[]::new), true ), (asset, v) -> asset.delimiterAssets = v, asset -> asset.delimiterAssets ) .add() .append(new KeyedCodec<>("FieldFunction", DensityAsset.CODEC, true), (asset, v) -> asset.densityAsset = v, asset -> asset.densityAsset) .add() .build(); private FieldFunctionAssignmentsAsset.DelimiterAsset[] delimiterAssets = new FieldFunctionAssignmentsAsset.DelimiterAsset[0]; private DensityAsset densityAsset = new ConstantDensityAsset(); @Nonnull @Override public Assignments build(@Nonnull AssignmentsAsset.Argument argument) { if (super.skip()) { return Assignments.noPropDistribution(argument.runtime); } else { Density functionTree = this.densityAsset.build(DensityAsset.from(argument)); ArrayList delimiterList = new ArrayList<>(); for (FieldFunctionAssignmentsAsset.DelimiterAsset asset : this.delimiterAssets) { Assignments propDistribution = asset.assignmentsAsset.build(argument); FieldFunctionAssignments.FieldDelimiter delimiter = new FieldFunctionAssignments.FieldDelimiter(propDistribution, asset.min, asset.max); delimiterList.add(delimiter); } return new FieldFunctionAssignments(functionTree, delimiterList, argument.runtime); } } @Override public void cleanUp() { this.densityAsset.cleanUp(); } public static class DelimiterAsset implements Cleanable, JsonAssetWithMap> { public static final AssetBuilderCodec CODEC = AssetBuilderCodec.builder( FieldFunctionAssignmentsAsset.DelimiterAsset.class, FieldFunctionAssignmentsAsset.DelimiterAsset::new, Codec.STRING, (asset, id) -> asset.id = id, config -> config.id, (config, data) -> config.data = data, config -> config.data ) .append(new KeyedCodec<>("Assignments", AssignmentsAsset.CODEC, true), (t, v) -> t.assignmentsAsset = v, t -> t.assignmentsAsset) .add() .append(new KeyedCodec<>("Min", Codec.DOUBLE, true), (t, v) -> t.min = v, t -> t.min) .add() .append(new KeyedCodec<>("Max", Codec.DOUBLE, true), (t, v) -> t.max = v, t -> t.max) .add() .build(); private String id; private AssetExtraInfo.Data data; private double min; private double max; private AssignmentsAsset assignmentsAsset = new ConstantAssignmentsAsset(); public String getId() { return this.id; } @Override public void cleanUp() { this.assignmentsAsset.cleanUp(); } } }