package com.hypixel.hytale.builtin.hytalegenerator.assets.props; import com.hypixel.hytale.builtin.hytalegenerator.assets.material.MaterialAsset; import com.hypixel.hytale.builtin.hytalegenerator.assets.patterns.ConstantPatternAsset; import com.hypixel.hytale.builtin.hytalegenerator.assets.patterns.PatternAsset; import com.hypixel.hytale.builtin.hytalegenerator.assets.scanners.OriginScannerAsset; import com.hypixel.hytale.builtin.hytalegenerator.assets.scanners.ScannerAsset; import com.hypixel.hytale.builtin.hytalegenerator.material.Material; import com.hypixel.hytale.builtin.hytalegenerator.props.BoxProp; import com.hypixel.hytale.builtin.hytalegenerator.props.Prop; import com.hypixel.hytale.codec.KeyedCodec; import com.hypixel.hytale.codec.builder.BuilderCodec; import com.hypixel.hytale.math.vector.Vector3i; import javax.annotation.Nonnull; public class BoxPropAsset extends PropAsset { public static final BuilderCodec CODEC = BuilderCodec.builder(BoxPropAsset.class, BoxPropAsset::new, PropAsset.ABSTRACT_CODEC) .append(new KeyedCodec<>("Range", Vector3i.CODEC, true), (asset, v) -> asset.range = v, asset -> asset.range) .add() .append(new KeyedCodec<>("Material", MaterialAsset.CODEC, true), (asset, value) -> asset.materialAsset = value, asset -> asset.materialAsset) .add() .append(new KeyedCodec<>("Pattern", PatternAsset.CODEC, true), (asset, v) -> asset.patternAsset = v, asset -> asset.patternAsset) .add() .append(new KeyedCodec<>("Scanner", ScannerAsset.CODEC, true), (asset, v) -> asset.scannerAsset = v, asset -> asset.scannerAsset) .add() .build(); private Vector3i range = new Vector3i(); private MaterialAsset materialAsset = new MaterialAsset(); private PatternAsset patternAsset = new ConstantPatternAsset(); private ScannerAsset scannerAsset = new OriginScannerAsset(); @Nonnull @Override public Prop build(@Nonnull PropAsset.Argument argument) { if (super.skip()) { return Prop.noProp(); } else { Material material = this.materialAsset.build(argument.materialCache); return (Prop)(this.scannerAsset != null && this.patternAsset != null ? new BoxProp( this.range, material, this.scannerAsset.build(ScannerAsset.argumentFrom(argument)), this.patternAsset.build(PatternAsset.argumentFrom(argument)) ) : Prop.noProp()); } } @Override public void cleanUp() { this.patternAsset.cleanUp(); this.scannerAsset.cleanUp(); } }