package com.hypixel.hytale.builtin.hytalegenerator.density.nodes; import com.hypixel.hytale.builtin.hytalegenerator.density.Density; import com.hypixel.hytale.builtin.hytalegenerator.framework.math.NodeFunction; import javax.annotation.Nonnull; import javax.annotation.Nullable; public class AmplitudeDensity extends Density { public static final double ZERO_DELTA = 1.0E-9; private NodeFunction amplitudeFunc; @Nullable private Density input; public AmplitudeDensity(@Nonnull NodeFunction offsetFunction, Density input) { this.amplitudeFunc = offsetFunction; this.input = input; } @Override public double process(@Nonnull Density.Context context) { return this.input != null && !this.skipInputs(context.position.y) ? this.input.process(context) * this.amplitudeFunc.get(context.position.y) : 0.0; } public boolean skipInputs(double y) { double v = this.amplitudeFunc.get(y); return v < 1.0E-9 && v > -1.0E-9; } @Override public void setInputs(@Nonnull Density[] inputs) { if (inputs.length == 0) { this.input = null; } this.input = inputs[0]; } }