package com.hypixel.hytale.builtin.hytalegenerator.density.nodes; import com.hypixel.hytale.builtin.hytalegenerator.VectorUtil; import com.hypixel.hytale.builtin.hytalegenerator.density.Density; import com.hypixel.hytale.math.vector.Vector3d; import javax.annotation.Nonnull; import javax.annotation.Nullable; public class GradientDensity extends Density { private static final double HALF_PI = Math.PI / 2; @Nullable private Density input; private final double slopeRange; @Nonnull private final Vector3d axis; public GradientDensity(@Nonnull Density input, double slopeRange, @Nonnull Vector3d axis) { if (slopeRange <= 0.0) { throw new IllegalArgumentException(); } else { this.axis = axis.clone(); this.slopeRange = slopeRange; this.input = input; } } @Override public double process(@Nonnull Density.Context context) { if (this.input == null) { return 0.0; } else { double valueAtOrigin = this.input.process(context); double maxX = context.position.x + this.slopeRange; double maxY = context.position.y + this.slopeRange; double maxZ = context.position.z + this.slopeRange; Density.Context childContext = new Density.Context(context); childContext.position = new Vector3d(maxX, context.position.y, context.position.z); double deltaX = Math.abs(this.input.process(childContext) - valueAtOrigin); childContext.position = new Vector3d(context.position.x, maxY, context.position.z); double deltaY = Math.abs(this.input.process(childContext) - valueAtOrigin); childContext.position = new Vector3d(context.position.x, context.position.y, maxZ); double deltaZ = Math.abs(this.input.process(childContext) - valueAtOrigin); Vector3d slopeDirection = new Vector3d(deltaX, deltaY, deltaZ); double slopeAngle = VectorUtil.angle(this.axis, slopeDirection); if (slopeAngle > Math.PI / 2) { slopeAngle = Math.PI - slopeAngle; } slopeAngle /= Math.PI / 2; return slopeAngle * 90.0; } } @Override public void setInputs(@Nonnull Density[] inputs) { if (inputs.length == 0) { this.input = null; } this.input = inputs[0]; } }