package com.hypixel.hytale.builtin.hytalegenerator.density.nodes; import com.hypixel.hytale.builtin.hytalegenerator.density.Density; import com.hypixel.hytale.math.vector.Vector3d; import javax.annotation.Nonnull; import javax.annotation.Nullable; public class ScaleDensity extends Density { @Nonnull private final Vector3d scale; private final boolean isInvalid; @Nullable private Density input; public ScaleDensity(double scaleX, double scaleY, double scaleZ, Density input) { this.scale = new Vector3d(1.0 / scaleX, 1.0 / scaleY, 1.0 / scaleZ); this.isInvalid = scaleX == 0.0 || scaleY == 0.0 || scaleZ == 0.0; this.input = input; } @Override public double process(@Nonnull Density.Context context) { if (this.input == null) { return 0.0; } else if (this.isInvalid) { return 0.0; } else { Vector3d scaledPosition = context.position.clone(); scaledPosition.scale(this.scale); Density.Context childContext = new Density.Context(context); childContext.position = scaledPosition; return this.input.process(childContext); } } @Override public void setInputs(@Nonnull Density[] inputs) { if (inputs.length == 0) { this.input = null; } this.input = inputs[0]; } }