package com.hypixel.hytale.builtin.hytalegenerator.density.nodes; import com.hypixel.hytale.builtin.hytalegenerator.density.Density; import com.hypixel.hytale.builtin.hytalegenerator.framework.math.Calculator; import javax.annotation.Nonnull; import javax.annotation.Nullable; public class SmoothCeilingDensity extends Density { private double limit; private double smoothRange; @Nullable private Density input; public SmoothCeilingDensity(double limit, double smoothRange, Density input) { if (smoothRange < 0.0) { throw new IllegalArgumentException(); } else { this.limit = limit; this.smoothRange = smoothRange; this.input = input; } } @Override public double process(@Nonnull Density.Context context) { return this.input == null ? 0.0 : Calculator.smoothMin(this.smoothRange, this.input.process(context), this.limit); } @Override public void setInputs(@Nonnull Density[] inputs) { if (inputs.length == 0) { this.input = null; } this.input = inputs[0]; } }