package com.hypixel.hytale.builtin.hytalegenerator.density.nodes; import com.hypixel.hytale.builtin.hytalegenerator.density.Density; import com.hypixel.hytale.builtin.hytalegenerator.framework.math.Calculator; import javax.annotation.Nonnull; import javax.annotation.Nullable; public class SmoothMaxDensity extends Density { private final double range; @Nullable private Density inputA; @Nullable private Density inputB; public SmoothMaxDensity(double range, Density inputA, Density inputB) { this.range = range; this.inputA = inputA; this.inputB = inputB; } @Override public double process(@Nonnull Density.Context context) { return this.inputA != null && this.inputB != null ? Calculator.smoothMax(this.range, this.inputA.process(context), this.inputB.process(context)) : 0.0; } @Override public void setInputs(@Nonnull Density[] inputs) { if (inputs.length < 2) { this.inputA = null; this.inputB = null; } this.inputA = inputs[0]; this.inputB = inputs[1]; } }