package com.hypixel.hytale.builtin.hytalegenerator.density.nodes; import com.hypixel.hytale.builtin.hytalegenerator.density.Density; import javax.annotation.Nonnull; public class TerrainDensity extends Density { @Override public double process(@Nonnull Density.Context context) { return context.terrainDensityProvider == null ? 0.0 : context.terrainDensityProvider.get(context.position.toVector3i(), context.workerId); } }