package com.hypixel.hytale.builtin.model.commands; import com.hypixel.hytale.builtin.model.pages.ChangeModelPage; import com.hypixel.hytale.component.Ref; import com.hypixel.hytale.component.Store; import com.hypixel.hytale.math.util.MathUtil; import com.hypixel.hytale.server.core.Message; import com.hypixel.hytale.server.core.asset.type.model.config.Model; import com.hypixel.hytale.server.core.asset.type.model.config.ModelAsset; import com.hypixel.hytale.server.core.command.system.CommandContext; import com.hypixel.hytale.server.core.command.system.arguments.system.FlagArg; import com.hypixel.hytale.server.core.command.system.arguments.system.OptionalArg; import com.hypixel.hytale.server.core.command.system.arguments.system.RequiredArg; import com.hypixel.hytale.server.core.command.system.arguments.types.ArgTypes; import com.hypixel.hytale.server.core.command.system.basecommands.AbstractPlayerCommand; import com.hypixel.hytale.server.core.command.system.basecommands.CommandBase; import com.hypixel.hytale.server.core.cosmetics.CosmeticsModule; import com.hypixel.hytale.server.core.entity.entities.Player; import com.hypixel.hytale.server.core.modules.entity.component.ModelComponent; import com.hypixel.hytale.server.core.modules.entity.player.PlayerSkinComponent; import com.hypixel.hytale.server.core.universe.PlayerRef; import com.hypixel.hytale.server.core.universe.world.World; import com.hypixel.hytale.server.core.universe.world.storage.EntityStore; import javax.annotation.Nonnull; public class ModelCommand extends AbstractPlayerCommand { public ModelCommand() { super("model", "server.commands.model.desc"); this.addUsageVariant(new ModelCommand.ModelOtherCommand()); this.addSubCommand(new ModelCommand.ModelSetCommand()); this.addSubCommand(new ModelCommand.ModelResetCommand()); } @Override protected void execute( @Nonnull CommandContext context, @Nonnull Store store, @Nonnull Ref ref, @Nonnull PlayerRef playerRef, @Nonnull World world ) { Player playerComponent = store.getComponent(ref, Player.getComponentType()); assert playerComponent != null; playerComponent.getPageManager().openCustomPage(ref, store, new ChangeModelPage(playerRef)); } private static class ModelOtherCommand extends CommandBase { @Nonnull private final RequiredArg playerArg = this.withRequiredArg("player", "server.commands.argtype.player.desc", ArgTypes.PLAYER_REF); ModelOtherCommand() { super("server.commands.model.other.desc"); } @Override protected void executeSync(@Nonnull CommandContext context) { PlayerRef targetPlayerRef = this.playerArg.get(context); Ref ref = targetPlayerRef.getReference(); if (ref != null && ref.isValid()) { Store store = ref.getStore(); World world = store.getExternalData().getWorld(); world.execute(() -> { Player playerComponent = store.getComponent(ref, Player.getComponentType()); if (playerComponent == null) { context.sendMessage(Message.translation("server.commands.errors.playerNotInWorld")); } else { playerComponent.getPageManager().openCustomPage(ref, store, new ChangeModelPage(targetPlayerRef)); } }); } else { context.sendMessage(Message.translation("server.commands.errors.playerNotInWorld")); } } } static class ModelResetCommand extends AbstractPlayerCommand { @Nonnull private final OptionalArg scaleArg = this.withOptionalArg("scale", "server.commands.model.reset.scale.desc", ArgTypes.FLOAT); ModelResetCommand() { super("reset", "server.commands.model.reset.desc"); this.addAliases("clear"); this.addUsageVariant(new ModelCommand.ModelResetCommand.ModelResetOtherCommand()); } @Override protected void execute( @Nonnull CommandContext context, @Nonnull Store store, @Nonnull Ref ref, @Nonnull PlayerRef playerRef, @Nonnull World world ) { PlayerSkinComponent skinComponent = store.getComponent(ref, PlayerSkinComponent.getComponentType()); if (skinComponent == null) { context.sendMessage(Message.translation("server.commands.model.noAuthSkinForPlayer").param("model", "Player")); } else { PlayerSkinComponent playerSkinComponent = store.getComponent(ref, PlayerSkinComponent.getComponentType()); assert playerSkinComponent != null; CosmeticsModule cosmeticsModule = CosmeticsModule.get(); if (this.scaleArg.provided(context)) { Float scale = this.scaleArg.get(context); Model newModel = cosmeticsModule.createModel(playerSkinComponent.getPlayerSkin(), scale); store.putComponent(ref, ModelComponent.getComponentType(), new ModelComponent(newModel)); } else { Model newModel = cosmeticsModule.createModel(playerSkinComponent.getPlayerSkin()); store.putComponent(ref, ModelComponent.getComponentType(), new ModelComponent(newModel)); } playerSkinComponent.setNetworkOutdated(); context.sendMessage(Message.translation("server.commands.model.modelResetForPlayer")); } } private static class ModelResetOtherCommand extends CommandBase { @Nonnull private final RequiredArg playerArg = this.withRequiredArg("player", "server.commands.argtype.player.desc", ArgTypes.PLAYER_REF); @Nonnull private final OptionalArg scaleArg = this.withOptionalArg("scale", "server.commands.model.reset.scale.desc", ArgTypes.FLOAT); ModelResetOtherCommand() { super("server.commands.model.reset.other.desc"); } @Override protected void executeSync(@Nonnull CommandContext context) { PlayerRef targetPlayerRef = this.playerArg.get(context); Ref ref = targetPlayerRef.getReference(); if (ref != null && ref.isValid()) { Store store = ref.getStore(); World world = store.getExternalData().getWorld(); world.execute( () -> { Player playerComponent = store.getComponent(ref, Player.getComponentType()); if (playerComponent == null) { context.sendMessage(Message.translation("server.commands.errors.playerNotInWorld")); } else { PlayerSkinComponent skinComponent = store.getComponent(ref, PlayerSkinComponent.getComponentType()); if (skinComponent == null) { context.sendMessage( Message.translation("server.commands.model.noAuthSkin").param("name", targetPlayerRef.getUsername()).param("model", "Player") ); } else { PlayerSkinComponent playerSkinComponent = store.getComponent(ref, PlayerSkinComponent.getComponentType()); assert playerSkinComponent != null; CosmeticsModule cosmeticsModule = CosmeticsModule.get(); if (this.scaleArg.provided(context)) { Float scale = this.scaleArg.get(context); Model newModel = cosmeticsModule.createModel(playerSkinComponent.getPlayerSkin(), scale); store.putComponent(ref, ModelComponent.getComponentType(), new ModelComponent(newModel)); } else { Model newModel = cosmeticsModule.createModel(playerSkinComponent.getPlayerSkin()); store.putComponent(ref, ModelComponent.getComponentType(), new ModelComponent(newModel)); } playerSkinComponent.setNetworkOutdated(); context.sendMessage(Message.translation("server.commands.model.modelReset").param("name", targetPlayerRef.getUsername())); } } } ); } else { context.sendMessage(Message.translation("server.commands.errors.playerNotInWorld")); } } } } static class ModelSetCommand extends AbstractPlayerCommand { @Nonnull private final RequiredArg modelAssetArg = this.withRequiredArg("model", "server.commands.model.set.model.desc", ArgTypes.MODEL_ASSET); @Nonnull private final OptionalArg scaleArg = this.withOptionalArg("scale", "server.commands.model.set.scale.desc", ArgTypes.FLOAT); @Nonnull private final FlagArg bypassScaleLimitsFlag = this.withFlagArg("bypassScaleLimits", "server.commands.model.set.bypassScaleLimits.desc"); ModelSetCommand() { super("set", "server.commands.model.set.desc"); this.addUsageVariant(new ModelCommand.ModelSetCommand.ModelSetOtherCommand()); } @Override protected void execute( @Nonnull CommandContext context, @Nonnull Store store, @Nonnull Ref ref, @Nonnull PlayerRef playerRef, @Nonnull World world ) { ModelAsset modelAsset = this.modelAssetArg.get(context); float scale = this.scaleArg.provided(context) ? this.scaleArg.get(context) : modelAsset.generateRandomScale(); if (!this.bypassScaleLimitsFlag.provided(context)) { scale = MathUtil.clamp(scale, modelAsset.getMinScale(), modelAsset.getMaxScale()); } Model model = Model.createScaledModel(modelAsset, scale); store.putComponent(ref, ModelComponent.getComponentType(), new ModelComponent(model)); context.sendMessage(Message.translation("server.commands.model.modelSetForPlayer").param("modelName", modelAsset.getId())); } private static class ModelSetOtherCommand extends CommandBase { @Nonnull private final RequiredArg modelAssetArg = this.withRequiredArg("model", "server.commands.model.set.model.desc", ArgTypes.MODEL_ASSET); @Nonnull private final RequiredArg playerArg = this.withRequiredArg("player", "server.commands.argtype.player.desc", ArgTypes.PLAYER_REF); @Nonnull private final OptionalArg scaleArg = this.withOptionalArg("scale", "server.commands.model.set.scale.desc", ArgTypes.FLOAT); @Nonnull private final FlagArg bypassScaleLimitsFlag = this.withFlagArg("bypassScaleLimits", "server.commands.model.set.bypassScaleLimits.desc"); ModelSetOtherCommand() { super("server.commands.model.set.other.desc"); } @Override protected void executeSync(@Nonnull CommandContext context) { PlayerRef targetPlayerRef = this.playerArg.get(context); Ref ref = targetPlayerRef.getReference(); if (ref != null && ref.isValid()) { Store store = ref.getStore(); World world = store.getExternalData().getWorld(); world.execute( () -> { Player playerComponent = store.getComponent(ref, Player.getComponentType()); if (playerComponent == null) { context.sendMessage(Message.translation("server.commands.errors.playerNotInWorld")); } else { ModelAsset modelAsset = this.modelAssetArg.get(context); float scale = this.scaleArg.provided(context) ? this.scaleArg.get(context) : modelAsset.generateRandomScale(); if (!this.bypassScaleLimitsFlag.provided(context)) { scale = MathUtil.clamp(scale, modelAsset.getMinScale(), modelAsset.getMaxScale()); } Model model = Model.createScaledModel(modelAsset, scale); store.putComponent(ref, ModelComponent.getComponentType(), new ModelComponent(model)); context.sendMessage( Message.translation("server.commands.model.modelSet") .param("playerName", targetPlayerRef.getUsername()) .param("modelName", modelAsset.getId()) ); } } ); } else { context.sendMessage(Message.translation("server.commands.errors.playerNotInWorld")); } } } } }