package com.hypixel.hytale.builtin.parkour.commands; import com.hypixel.hytale.builtin.parkour.ParkourPlugin; import com.hypixel.hytale.component.Ref; import com.hypixel.hytale.component.Store; import com.hypixel.hytale.server.core.Message; import com.hypixel.hytale.server.core.command.system.CommandContext; import com.hypixel.hytale.server.core.command.system.basecommands.AbstractPlayerCommand; import com.hypixel.hytale.server.core.entity.UUIDComponent; import com.hypixel.hytale.server.core.universe.PlayerRef; import com.hypixel.hytale.server.core.universe.world.World; import com.hypixel.hytale.server.core.universe.world.storage.EntityStore; import javax.annotation.Nonnull; public class CheckpointResetCommand extends AbstractPlayerCommand { @Nonnull private static final Message MESSAGE_COMMANDS_CHECKPOINT_RESET_SUCCESS = Message.translation("server.commands.checkpoint.reset.success"); public CheckpointResetCommand() { super("reset", "server.commands.checkpoint.reset.desc"); } @Override protected void execute( @Nonnull CommandContext context, @Nonnull Store store, @Nonnull Ref ref, @Nonnull PlayerRef playerRef, @Nonnull World world ) { UUIDComponent uuidComponent = store.getComponent(ref, UUIDComponent.getComponentType()); assert uuidComponent != null; ParkourPlugin.get().resetPlayer(uuidComponent.getUuid()); context.sendMessage(MESSAGE_COMMANDS_CHECKPOINT_RESET_SUCCESS); } }