package com.hypixel.hytale.builtin.portals.commands.utils; import com.hypixel.hytale.component.Ref; import com.hypixel.hytale.component.Store; import com.hypixel.hytale.server.core.Message; import com.hypixel.hytale.server.core.asset.type.item.config.metadata.AdventureMetadata; import com.hypixel.hytale.server.core.command.system.CommandContext; import com.hypixel.hytale.server.core.command.system.basecommands.AbstractPlayerCommand; import com.hypixel.hytale.server.core.entity.entities.Player; import com.hypixel.hytale.server.core.inventory.Inventory; import com.hypixel.hytale.server.core.inventory.ItemStack; import com.hypixel.hytale.server.core.universe.PlayerRef; import com.hypixel.hytale.server.core.universe.world.World; import com.hypixel.hytale.server.core.universe.world.storage.EntityStore; import javax.annotation.Nonnull; public class CursedHeldItemCommand extends AbstractPlayerCommand { @Nonnull private static final Message MESSAGE_COMMANDS_CURSE_THIS_NOT_HOLDING_ITEM = Message.translation("server.commands.cursethis.notHoldingItem"); public CursedHeldItemCommand() { super("cursethis", "server.commands.cursethis.desc"); } @Override protected void execute( @Nonnull CommandContext context, @Nonnull Store store, @Nonnull Ref ref, @Nonnull PlayerRef playerRef, @Nonnull World world ) { Player playerComponent = store.getComponent(ref, Player.getComponentType()); assert playerComponent != null; Inventory inventory = playerComponent.getInventory(); if (!inventory.usingToolsItem()) { ItemStack inHandItemStack = inventory.getActiveHotbarItem(); if (inHandItemStack != null && !inHandItemStack.isEmpty()) { AdventureMetadata adventureMeta = inHandItemStack.getFromMetadataOrDefault("Adventure", AdventureMetadata.CODEC); adventureMeta.setCursed(!adventureMeta.isCursed()); ItemStack edited = inHandItemStack.withMetadata(AdventureMetadata.KEYED_CODEC, adventureMeta); inventory.getHotbar().replaceItemStackInSlot(inventory.getActiveHotbarSlot(), inHandItemStack, edited); playerRef.sendMessage(Message.translation("server.commands.cursethis.done").param("state", adventureMeta.isCursed())); } else { playerRef.sendMessage(MESSAGE_COMMANDS_CURSE_THIS_NOT_HOLDING_ITEM); } } } }