package com.hypixel.hytale.protocol.packets.asseteditor; import com.hypixel.hytale.protocol.Packet; import com.hypixel.hytale.protocol.io.ValidationResult; import io.netty.buffer.ByteBuf; import java.util.Objects; import javax.annotation.Nonnull; public class AssetEditorUpdateSecondsPerGameDay implements Packet { public static final int PACKET_ID = 353; public static final boolean IS_COMPRESSED = false; public static final int NULLABLE_BIT_FIELD_SIZE = 0; public static final int FIXED_BLOCK_SIZE = 8; public static final int VARIABLE_FIELD_COUNT = 0; public static final int VARIABLE_BLOCK_START = 8; public static final int MAX_SIZE = 8; public int daytimeDurationSeconds; public int nighttimeDurationSeconds; @Override public int getId() { return 353; } public AssetEditorUpdateSecondsPerGameDay() { } public AssetEditorUpdateSecondsPerGameDay(int daytimeDurationSeconds, int nighttimeDurationSeconds) { this.daytimeDurationSeconds = daytimeDurationSeconds; this.nighttimeDurationSeconds = nighttimeDurationSeconds; } public AssetEditorUpdateSecondsPerGameDay(@Nonnull AssetEditorUpdateSecondsPerGameDay other) { this.daytimeDurationSeconds = other.daytimeDurationSeconds; this.nighttimeDurationSeconds = other.nighttimeDurationSeconds; } @Nonnull public static AssetEditorUpdateSecondsPerGameDay deserialize(@Nonnull ByteBuf buf, int offset) { AssetEditorUpdateSecondsPerGameDay obj = new AssetEditorUpdateSecondsPerGameDay(); obj.daytimeDurationSeconds = buf.getIntLE(offset + 0); obj.nighttimeDurationSeconds = buf.getIntLE(offset + 4); return obj; } public static int computeBytesConsumed(@Nonnull ByteBuf buf, int offset) { return 8; } @Override public void serialize(@Nonnull ByteBuf buf) { buf.writeIntLE(this.daytimeDurationSeconds); buf.writeIntLE(this.nighttimeDurationSeconds); } @Override public int computeSize() { return 8; } public static ValidationResult validateStructure(@Nonnull ByteBuf buffer, int offset) { return buffer.readableBytes() - offset < 8 ? ValidationResult.error("Buffer too small: expected at least 8 bytes") : ValidationResult.OK; } public AssetEditorUpdateSecondsPerGameDay clone() { AssetEditorUpdateSecondsPerGameDay copy = new AssetEditorUpdateSecondsPerGameDay(); copy.daytimeDurationSeconds = this.daytimeDurationSeconds; copy.nighttimeDurationSeconds = this.nighttimeDurationSeconds; return copy; } @Override public boolean equals(Object obj) { if (this == obj) { return true; } else { return !(obj instanceof AssetEditorUpdateSecondsPerGameDay other) ? false : this.daytimeDurationSeconds == other.daytimeDurationSeconds && this.nighttimeDurationSeconds == other.nighttimeDurationSeconds; } } @Override public int hashCode() { return Objects.hash(this.daytimeDurationSeconds, this.nighttimeDurationSeconds); } }