package com.hypixel.hytale.protocol.packets.player; import com.hypixel.hytale.protocol.GameMode; import com.hypixel.hytale.protocol.Packet; import com.hypixel.hytale.protocol.io.ValidationResult; import io.netty.buffer.ByteBuf; import java.util.Objects; import javax.annotation.Nonnull; public class SetGameMode implements Packet { public static final int PACKET_ID = 101; public static final boolean IS_COMPRESSED = false; public static final int NULLABLE_BIT_FIELD_SIZE = 0; public static final int FIXED_BLOCK_SIZE = 1; public static final int VARIABLE_FIELD_COUNT = 0; public static final int VARIABLE_BLOCK_START = 1; public static final int MAX_SIZE = 1; @Nonnull public GameMode gameMode = GameMode.Adventure; @Override public int getId() { return 101; } public SetGameMode() { } public SetGameMode(@Nonnull GameMode gameMode) { this.gameMode = gameMode; } public SetGameMode(@Nonnull SetGameMode other) { this.gameMode = other.gameMode; } @Nonnull public static SetGameMode deserialize(@Nonnull ByteBuf buf, int offset) { SetGameMode obj = new SetGameMode(); obj.gameMode = GameMode.fromValue(buf.getByte(offset + 0)); return obj; } public static int computeBytesConsumed(@Nonnull ByteBuf buf, int offset) { return 1; } @Override public void serialize(@Nonnull ByteBuf buf) { buf.writeByte(this.gameMode.getValue()); } @Override public int computeSize() { return 1; } public static ValidationResult validateStructure(@Nonnull ByteBuf buffer, int offset) { return buffer.readableBytes() - offset < 1 ? ValidationResult.error("Buffer too small: expected at least 1 bytes") : ValidationResult.OK; } public SetGameMode clone() { SetGameMode copy = new SetGameMode(); copy.gameMode = this.gameMode; return copy; } @Override public boolean equals(Object obj) { if (this == obj) { return true; } else { return obj instanceof SetGameMode other ? Objects.equals(this.gameMode, other.gameMode) : false; } } @Override public int hashCode() { return Objects.hash(this.gameMode); } }