package com.hypixel.hytale.protocol.packets.player; import com.hypixel.hytale.protocol.Packet; import com.hypixel.hytale.protocol.SavedMovementStates; import com.hypixel.hytale.protocol.io.ValidationResult; import io.netty.buffer.ByteBuf; import java.util.Objects; import javax.annotation.Nonnull; import javax.annotation.Nullable; public class SetMovementStates implements Packet { public static final int PACKET_ID = 102; public static final boolean IS_COMPRESSED = false; public static final int NULLABLE_BIT_FIELD_SIZE = 1; public static final int FIXED_BLOCK_SIZE = 2; public static final int VARIABLE_FIELD_COUNT = 0; public static final int VARIABLE_BLOCK_START = 2; public static final int MAX_SIZE = 2; @Nullable public SavedMovementStates movementStates; @Override public int getId() { return 102; } public SetMovementStates() { } public SetMovementStates(@Nullable SavedMovementStates movementStates) { this.movementStates = movementStates; } public SetMovementStates(@Nonnull SetMovementStates other) { this.movementStates = other.movementStates; } @Nonnull public static SetMovementStates deserialize(@Nonnull ByteBuf buf, int offset) { SetMovementStates obj = new SetMovementStates(); byte nullBits = buf.getByte(offset); if ((nullBits & 1) != 0) { obj.movementStates = SavedMovementStates.deserialize(buf, offset + 1); } return obj; } public static int computeBytesConsumed(@Nonnull ByteBuf buf, int offset) { return 2; } @Override public void serialize(@Nonnull ByteBuf buf) { byte nullBits = 0; if (this.movementStates != null) { nullBits = (byte)(nullBits | 1); } buf.writeByte(nullBits); if (this.movementStates != null) { this.movementStates.serialize(buf); } else { buf.writeZero(1); } } @Override public int computeSize() { return 2; } public static ValidationResult validateStructure(@Nonnull ByteBuf buffer, int offset) { return buffer.readableBytes() - offset < 2 ? ValidationResult.error("Buffer too small: expected at least 2 bytes") : ValidationResult.OK; } public SetMovementStates clone() { SetMovementStates copy = new SetMovementStates(); copy.movementStates = this.movementStates != null ? this.movementStates.clone() : null; return copy; } @Override public boolean equals(Object obj) { if (this == obj) { return true; } else { return obj instanceof SetMovementStates other ? Objects.equals(this.movementStates, other.movementStates) : false; } } @Override public int hashCode() { return Objects.hash(this.movementStates); } }