package com.hypixel.hytale.protocol.packets.world; import com.hypixel.hytale.protocol.InstantData; import com.hypixel.hytale.protocol.io.ValidationResult; import io.netty.buffer.ByteBuf; import java.util.Objects; import javax.annotation.Nonnull; import javax.annotation.Nullable; public class SleepClock { public static final int NULLABLE_BIT_FIELD_SIZE = 1; public static final int FIXED_BLOCK_SIZE = 33; public static final int VARIABLE_FIELD_COUNT = 0; public static final int VARIABLE_BLOCK_START = 33; public static final int MAX_SIZE = 33; @Nullable public InstantData startGametime; @Nullable public InstantData targetGametime; public float progress; public float durationSeconds; public SleepClock() { } public SleepClock(@Nullable InstantData startGametime, @Nullable InstantData targetGametime, float progress, float durationSeconds) { this.startGametime = startGametime; this.targetGametime = targetGametime; this.progress = progress; this.durationSeconds = durationSeconds; } public SleepClock(@Nonnull SleepClock other) { this.startGametime = other.startGametime; this.targetGametime = other.targetGametime; this.progress = other.progress; this.durationSeconds = other.durationSeconds; } @Nonnull public static SleepClock deserialize(@Nonnull ByteBuf buf, int offset) { SleepClock obj = new SleepClock(); byte nullBits = buf.getByte(offset); if ((nullBits & 1) != 0) { obj.startGametime = InstantData.deserialize(buf, offset + 1); } if ((nullBits & 2) != 0) { obj.targetGametime = InstantData.deserialize(buf, offset + 13); } obj.progress = buf.getFloatLE(offset + 25); obj.durationSeconds = buf.getFloatLE(offset + 29); return obj; } public static int computeBytesConsumed(@Nonnull ByteBuf buf, int offset) { return 33; } public void serialize(@Nonnull ByteBuf buf) { byte nullBits = 0; if (this.startGametime != null) { nullBits = (byte)(nullBits | 1); } if (this.targetGametime != null) { nullBits = (byte)(nullBits | 2); } buf.writeByte(nullBits); if (this.startGametime != null) { this.startGametime.serialize(buf); } else { buf.writeZero(12); } if (this.targetGametime != null) { this.targetGametime.serialize(buf); } else { buf.writeZero(12); } buf.writeFloatLE(this.progress); buf.writeFloatLE(this.durationSeconds); } public int computeSize() { return 33; } public static ValidationResult validateStructure(@Nonnull ByteBuf buffer, int offset) { return buffer.readableBytes() - offset < 33 ? ValidationResult.error("Buffer too small: expected at least 33 bytes") : ValidationResult.OK; } public SleepClock clone() { SleepClock copy = new SleepClock(); copy.startGametime = this.startGametime != null ? this.startGametime.clone() : null; copy.targetGametime = this.targetGametime != null ? this.targetGametime.clone() : null; copy.progress = this.progress; copy.durationSeconds = this.durationSeconds; return copy; } @Override public boolean equals(Object obj) { if (this == obj) { return true; } else { return !(obj instanceof SleepClock other) ? false : Objects.equals(this.startGametime, other.startGametime) && Objects.equals(this.targetGametime, other.targetGametime) && this.progress == other.progress && this.durationSeconds == other.durationSeconds; } } @Override public int hashCode() { return Objects.hash(this.startGametime, this.targetGametime, this.progress, this.durationSeconds); } }