package com.hypixel.hytale.server.npc.navigation; import com.hypixel.hytale.component.ComponentAccessor; import com.hypixel.hytale.component.Ref; import com.hypixel.hytale.math.vector.Vector3d; import com.hypixel.hytale.server.core.universe.world.storage.EntityStore; import com.hypixel.hytale.server.npc.movement.controllers.MotionController; public interface AStarEvaluator { boolean isGoalReached(Ref var1, AStarBase var2, AStarNode var3, MotionController var4, ComponentAccessor var5); float estimateToGoal(AStarBase var1, Vector3d var2, MotionController var3); }