package com.hypixel.hytale.server.spawning.suppression; import com.hypixel.hytale.codec.Codec; import com.hypixel.hytale.codec.KeyedCodec; import com.hypixel.hytale.codec.builder.BuilderCodec; import com.hypixel.hytale.math.vector.Vector3d; public class SpawnSuppressorEntry { public static final BuilderCodec CODEC = BuilderCodec.builder(SpawnSuppressorEntry.class, SpawnSuppressorEntry::new) .append(new KeyedCodec<>("Position", Vector3d.CODEC), (entry, v) -> entry.position = v, entry -> entry.position) .add() .append(new KeyedCodec<>("Suppression", Codec.STRING), (entry, s) -> entry.suppressionId = s, entry -> entry.suppressionId) .add() .build(); private String suppressionId; private Vector3d position; public SpawnSuppressorEntry(String suppressionId, Vector3d position) { this.suppressionId = suppressionId; this.position = position; } private SpawnSuppressorEntry() { } public Vector3d getPosition() { return this.position; } public String getSuppressionId() { return this.suppressionId; } }