package com.hypixel.hytale.server.worldgen.chunk; import com.hypixel.hytale.server.worldgen.biome.Biome; import com.hypixel.hytale.server.worldgen.zone.ZoneGeneratorResult; public class ZoneBiomeResult { public ZoneGeneratorResult zoneResult; public Biome biome; public double heightThresholdContext; public double heightmapNoise; public ZoneBiomeResult() { } public ZoneBiomeResult(ZoneGeneratorResult zoneResult, Biome biome, double heightThresholdContext, double heightmapNoise) { this.zoneResult = zoneResult; this.biome = biome; this.heightThresholdContext = heightThresholdContext; this.heightmapNoise = heightmapNoise; } public ZoneGeneratorResult getZoneResult() { return this.zoneResult; } public void setZoneResult(ZoneGeneratorResult zoneResult) { this.zoneResult = zoneResult; } public Biome getBiome() { return this.biome; } public void setBiome(Biome biome) { this.biome = biome; } public double getHeightThresholdContext() { return this.heightThresholdContext; } public void setHeightThresholdContext(double heightThresholdContext) { this.heightThresholdContext = heightThresholdContext; } public double getHeightmapNoise() { return this.heightmapNoise; } public void setHeightmapNoise(double heightmapNoise) { this.heightmapNoise = heightmapNoise; } }