hytale-server/com/hypixel/hytale/builtin/adventure/camera/asset/camerashake/CameraShake.java

85 lines
3.5 KiB
Java

package com.hypixel.hytale.builtin.adventure.camera.asset.camerashake;
import com.hypixel.hytale.assetstore.AssetExtraInfo;
import com.hypixel.hytale.assetstore.AssetKeyValidator;
import com.hypixel.hytale.assetstore.AssetRegistry;
import com.hypixel.hytale.assetstore.AssetStore;
import com.hypixel.hytale.assetstore.codec.AssetBuilderCodec;
import com.hypixel.hytale.assetstore.codec.ContainedAssetCodec;
import com.hypixel.hytale.assetstore.map.IndexedAssetMap;
import com.hypixel.hytale.assetstore.map.JsonAssetWithMap;
import com.hypixel.hytale.builtin.adventure.camera.asset.CameraShakeConfig;
import com.hypixel.hytale.codec.Codec;
import com.hypixel.hytale.codec.KeyedCodec;
import com.hypixel.hytale.codec.validation.ValidatorCache;
import com.hypixel.hytale.codec.validation.Validators;
import com.hypixel.hytale.server.core.io.NetworkSerializable;
import javax.annotation.Nonnull;
public class CameraShake implements NetworkSerializable<com.hypixel.hytale.protocol.CameraShake>, JsonAssetWithMap<String, IndexedAssetMap<String, CameraShake>> {
@Nonnull
public static final AssetBuilderCodec<String, CameraShake> CODEC = AssetBuilderCodec.builder(
CameraShake.class, CameraShake::new, Codec.STRING, (o, v) -> o.id = v, CameraShake::getId, (o, data) -> o.data = data, o -> o.data
)
.appendInherited(
new KeyedCodec<>("FirstPerson", CameraShakeConfig.CODEC), (o, v) -> o.firstPerson = v, o -> o.firstPerson, (o, p) -> o.firstPerson = p.firstPerson
)
.documentation("The camera shake to apply to the first-person camera")
.addValidator(Validators.nonNull())
.add()
.<CameraShakeConfig>appendInherited(
new KeyedCodec<>("ThirdPerson", CameraShakeConfig.CODEC), (o, v) -> o.thirdPerson = v, o -> o.thirdPerson, (o, p) -> o.thirdPerson = p.thirdPerson
)
.documentation("The camera shake to apply to the third-person camera")
.addValidator(Validators.nonNull())
.add()
.build();
@Nonnull
public static final Codec<String> CHILD_ASSET_CODEC = new ContainedAssetCodec<>(CameraShake.class, CODEC);
@Nonnull
public static final ValidatorCache<String> VALIDATOR_CACHE = new ValidatorCache<>(new AssetKeyValidator<>(CameraShake::getAssetStore));
private static AssetStore<String, CameraShake, IndexedAssetMap<String, CameraShake>> ASSET_STORE;
protected String id;
protected AssetExtraInfo.Data data;
@Nonnull
protected CameraShakeConfig firstPerson;
@Nonnull
protected CameraShakeConfig thirdPerson;
@Nonnull
public static AssetStore<String, CameraShake, IndexedAssetMap<String, CameraShake>> getAssetStore() {
if (ASSET_STORE == null) {
ASSET_STORE = AssetRegistry.getAssetStore(CameraShake.class);
}
return ASSET_STORE;
}
@Nonnull
public static IndexedAssetMap<String, CameraShake> getAssetMap() {
return (IndexedAssetMap<String, CameraShake>)getAssetStore().getAssetMap();
}
public CameraShake() {
}
public CameraShake(@Nonnull String id) {
this.id = id;
}
@Nonnull
public com.hypixel.hytale.protocol.CameraShake toPacket() {
return new com.hypixel.hytale.protocol.CameraShake(this.firstPerson.toPacket(), this.thirdPerson.toPacket());
}
public String getId() {
return this.id;
}
@Nonnull
@Override
public String toString() {
return "CameraShake{id='" + this.id + "', data=" + this.data + ", firstPerson=" + this.firstPerson + ", thirdPerson=" + this.thirdPerson + "}";
}
}