hytale-server/com/hypixel/hytale/builtin/adventure/objectives/config/task/TreasureMapObjectiveTaskAss...

185 lines
7.6 KiB
Java

package com.hypixel.hytale.builtin.adventure.objectives.config.task;
import com.hypixel.hytale.assetstore.codec.ContainedAssetCodec;
import com.hypixel.hytale.builtin.adventure.objectives.config.taskcondition.TaskConditionAsset;
import com.hypixel.hytale.builtin.adventure.objectives.config.worldlocationproviders.WorldLocationProvider;
import com.hypixel.hytale.codec.Codec;
import com.hypixel.hytale.codec.KeyedCodec;
import com.hypixel.hytale.codec.builder.BuilderCodec;
import com.hypixel.hytale.codec.codecs.array.ArrayCodec;
import com.hypixel.hytale.codec.validation.Validators;
import com.hypixel.hytale.math.vector.Vector3i;
import com.hypixel.hytale.server.core.asset.type.blocktype.config.BlockType;
import com.hypixel.hytale.server.core.asset.type.item.config.ItemDropList;
import java.util.Arrays;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
public class TreasureMapObjectiveTaskAsset extends ObjectiveTaskAsset {
public static final BuilderCodec<TreasureMapObjectiveTaskAsset> CODEC = BuilderCodec.builder(
TreasureMapObjectiveTaskAsset.class, TreasureMapObjectiveTaskAsset::new, BASE_CODEC
)
.append(
new KeyedCodec<>("Chests", new ArrayCodec<>(TreasureMapObjectiveTaskAsset.ChestConfig.CODEC, TreasureMapObjectiveTaskAsset.ChestConfig[]::new)),
(treasureMapObjectiveTaskAsset, chestConfigs) -> treasureMapObjectiveTaskAsset.chestConfigs = chestConfigs,
treasureMapObjectiveTaskAsset -> treasureMapObjectiveTaskAsset.chestConfigs
)
.addValidator(Validators.nonEmptyArray())
.add()
.build();
protected TreasureMapObjectiveTaskAsset.ChestConfig[] chestConfigs;
public TreasureMapObjectiveTaskAsset(
String descriptionId, TaskConditionAsset[] taskConditions, Vector3i[] mapMarkers, TreasureMapObjectiveTaskAsset.ChestConfig[] chestConfigs
) {
super(descriptionId, taskConditions, mapMarkers);
this.chestConfigs = chestConfigs;
}
protected TreasureMapObjectiveTaskAsset() {
}
@Nonnull
@Override
public ObjectiveTaskAsset.TaskScope getTaskScope() {
return ObjectiveTaskAsset.TaskScope.PLAYER;
}
public TreasureMapObjectiveTaskAsset.ChestConfig[] getChestConfigs() {
return this.chestConfigs;
}
@Override
protected boolean matchesAsset0(ObjectiveTaskAsset task) {
return task instanceof TreasureMapObjectiveTaskAsset treasureMapObjectiveTaskAsset
? Arrays.equals((Object[])treasureMapObjectiveTaskAsset.chestConfigs, (Object[])this.chestConfigs)
: false;
}
@Nonnull
@Override
public String toString() {
return "TreasureMapObjectiveTaskAsset{chestConfigs=" + Arrays.toString((Object[])this.chestConfigs) + "} " + super.toString();
}
public static class ChestConfig {
public static final BuilderCodec<TreasureMapObjectiveTaskAsset.ChestConfig> CODEC = BuilderCodec.builder(
TreasureMapObjectiveTaskAsset.ChestConfig.class, TreasureMapObjectiveTaskAsset.ChestConfig::new
)
.append(new KeyedCodec<>("MinRadius", Codec.FLOAT), (chestConfig, aFloat) -> chestConfig.minRadius = aFloat, chestConfig -> chestConfig.minRadius)
.addValidator(Validators.greaterThan(0.0F))
.add()
.<Float>append(
new KeyedCodec<>("MaxRadius", Codec.FLOAT), (chestConfig, aFloat) -> chestConfig.maxRadius = aFloat, chestConfig -> chestConfig.maxRadius
)
.addValidator(Validators.greaterThan(1.0F))
.add()
.<String>append(
new KeyedCodec<>("DropList", new ContainedAssetCodec<>(ItemDropList.class, ItemDropList.CODEC)),
(chestConfig, s) -> chestConfig.droplistId = s,
chestConfig -> chestConfig.droplistId
)
.addValidator(Validators.nonNull())
.addValidator(ItemDropList.VALIDATOR_CACHE.getValidator())
.add()
.append(
new KeyedCodec<>("WorldLocationCondition", WorldLocationProvider.CODEC),
(chestConfig, worldLocationCondition) -> chestConfig.worldLocationProvider = worldLocationCondition,
chestConfig -> chestConfig.worldLocationProvider
)
.add()
.<String>append(
new KeyedCodec<>("ChestBlockTypeKey", Codec.STRING),
(chestConfig, blockTypeKey) -> chestConfig.chestBlockTypeKey = blockTypeKey,
chestConfig -> chestConfig.chestBlockTypeKey
)
.addValidator(Validators.nonNull())
.addValidator(BlockType.VALIDATOR_CACHE.getValidator())
.add()
.afterDecode(
chestConfig -> {
if (chestConfig.minRadius >= chestConfig.maxRadius) {
throw new IllegalArgumentException(
"ChestConfig.MinRadius (" + chestConfig.minRadius + ") needs to be greater than ChestConfig.MaxRadius (" + chestConfig.maxRadius + ")"
);
}
}
)
.build();
protected float minRadius = 10.0F;
protected float maxRadius = 20.0F;
protected String droplistId;
protected WorldLocationProvider worldLocationProvider;
protected String chestBlockTypeKey;
public float getMinRadius() {
return this.minRadius;
}
public float getMaxRadius() {
return this.maxRadius;
}
public String getDroplistId() {
return this.droplistId;
}
public WorldLocationProvider getWorldLocationProvider() {
return this.worldLocationProvider;
}
public String getChestBlockTypeKey() {
return this.chestBlockTypeKey;
}
@Override
public boolean equals(@Nullable Object o) {
if (this == o) {
return true;
} else if (o != null && this.getClass() == o.getClass()) {
TreasureMapObjectiveTaskAsset.ChestConfig that = (TreasureMapObjectiveTaskAsset.ChestConfig)o;
if (Float.compare(that.minRadius, this.minRadius) != 0) {
return false;
} else if (Float.compare(that.maxRadius, this.maxRadius) != 0) {
return false;
} else if (this.droplistId != null ? this.droplistId.equals(that.droplistId) : that.droplistId == null) {
if (this.worldLocationProvider != null ? this.worldLocationProvider.equals(that.worldLocationProvider) : that.worldLocationProvider == null) {
return this.chestBlockTypeKey != null ? this.chestBlockTypeKey.equals(that.chestBlockTypeKey) : that.chestBlockTypeKey == null;
} else {
return false;
}
} else {
return false;
}
} else {
return false;
}
}
@Override
public int hashCode() {
int result = this.minRadius != 0.0F ? Float.floatToIntBits(this.minRadius) : 0;
result = 31 * result + (this.maxRadius != 0.0F ? Float.floatToIntBits(this.maxRadius) : 0);
result = 31 * result + (this.droplistId != null ? this.droplistId.hashCode() : 0);
result = 31 * result + (this.worldLocationProvider != null ? this.worldLocationProvider.hashCode() : 0);
return 31 * result + (this.chestBlockTypeKey != null ? this.chestBlockTypeKey.hashCode() : 0);
}
@Nonnull
@Override
public String toString() {
return "ChestConfig{minRadius="
+ this.minRadius
+ ", maxRadius="
+ this.maxRadius
+ ", droplistId='"
+ this.droplistId
+ "', worldLocationCondition="
+ this.worldLocationProvider
+ ", chestBlockTypeKey="
+ this.chestBlockTypeKey
+ "}";
}
}
}