hytale-server/com/hypixel/hytale/builtin/adventure/reputation/command/ReputationSetCommand.java

57 lines
2.8 KiB
Java

package com.hypixel.hytale.builtin.adventure.reputation.command;
import com.hypixel.hytale.builtin.adventure.reputation.ReputationPlugin;
import com.hypixel.hytale.builtin.adventure.reputation.assets.ReputationGroup;
import com.hypixel.hytale.component.Ref;
import com.hypixel.hytale.component.Store;
import com.hypixel.hytale.server.core.Message;
import com.hypixel.hytale.server.core.command.system.CommandContext;
import com.hypixel.hytale.server.core.command.system.arguments.system.RequiredArg;
import com.hypixel.hytale.server.core.command.system.arguments.types.ArgTypes;
import com.hypixel.hytale.server.core.command.system.arguments.types.AssetArgumentType;
import com.hypixel.hytale.server.core.command.system.arguments.types.SingleArgumentType;
import com.hypixel.hytale.server.core.command.system.basecommands.AbstractTargetPlayerCommand;
import com.hypixel.hytale.server.core.entity.entities.Player;
import com.hypixel.hytale.server.core.universe.PlayerRef;
import com.hypixel.hytale.server.core.universe.world.World;
import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
public class ReputationSetCommand extends AbstractTargetPlayerCommand {
@Nonnull
private static final SingleArgumentType<ReputationGroup> REPUTATION_GROUP_ARG_TYPE = new AssetArgumentType(
"server.commands.parsing.argtype.asset.reputationgroup.name", ReputationGroup.class, "server.commands.parsing.argtype.asset.reputationgroup.usage"
);
@Nonnull
private final RequiredArg<ReputationGroup> reputationGroupIdArg = this.withRequiredArg(
"reputationGroupId", "server.commands.reputation.set.reputationGroupId.desc", REPUTATION_GROUP_ARG_TYPE
);
@Nonnull
private final RequiredArg<Integer> valueArg = this.withRequiredArg("value", "server.commands.reputation.set.value.desc", ArgTypes.INTEGER);
public ReputationSetCommand() {
super("set", "server.commands.reputation.set.desc");
}
@Override
protected void execute(
@Nonnull CommandContext context,
@Nullable Ref<EntityStore> sourceRef,
@Nonnull Ref<EntityStore> ref,
@Nonnull PlayerRef playerRef,
@Nonnull World world,
@Nonnull Store<EntityStore> store
) {
ReputationGroup reputationGroup = this.reputationGroupIdArg.get(context);
int value = this.valueArg.get(context);
Player player = store.getComponent(ref, Player.getComponentType());
assert player != null;
int currentValue = ReputationPlugin.get().getReputationValue(store, ref, reputationGroup.getId());
int newReputationAmount = ReputationPlugin.get().changeReputation(player, reputationGroup.getId(), value - currentValue, store);
context.sendMessage(Message.translation("server.modules.reputation.success").param("id", reputationGroup.getId()).param("value", newReputationAmount));
}
}