55 lines
1.3 KiB
Java
55 lines
1.3 KiB
Java
package com.hypixel.hytale.builtin.asseteditor.datasource;
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import com.hypixel.hytale.builtin.asseteditor.AssetTree;
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import com.hypixel.hytale.builtin.asseteditor.EditorClient;
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import com.hypixel.hytale.builtin.asseteditor.assettypehandler.AssetTypeHandler;
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import com.hypixel.hytale.common.plugin.PluginManifest;
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import java.nio.file.Path;
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import java.time.Instant;
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import java.util.Collection;
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public interface DataSource {
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void start();
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void shutdown();
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AssetTree getAssetTree();
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AssetTree loadAssetTree(Collection<AssetTypeHandler> var1);
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boolean doesDirectoryExist(Path var1);
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boolean createDirectory(Path var1, EditorClient var2);
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boolean deleteDirectory(Path var1);
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boolean moveDirectory(Path var1, Path var2);
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boolean doesAssetExist(Path var1);
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byte[] getAssetBytes(Path var1);
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boolean updateAsset(Path var1, byte[] var2, EditorClient var3);
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boolean createAsset(Path var1, byte[] var2, EditorClient var3);
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boolean deleteAsset(Path var1, EditorClient var2);
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boolean moveAsset(Path var1, Path var2, EditorClient var3);
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boolean shouldReloadAssetFromDisk(Path var1);
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Instant getLastModificationTimestamp(Path var1);
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default void updateRuntimeAssets() {
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}
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Path getFullPathToAssetData(Path var1);
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boolean isImmutable();
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Path getRootPath();
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PluginManifest getManifest();
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}
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