hytale-server/com/hypixel/hytale/builtin/buildertools/scriptedbrushes/commands/BrushConfigDebugStepCommand...

88 lines
4.4 KiB
Java

package com.hypixel.hytale.builtin.buildertools.scriptedbrushes.commands;
import com.hypixel.hytale.builtin.buildertools.PrototypePlayerBuilderToolSettings;
import com.hypixel.hytale.builtin.buildertools.scriptedbrushes.BrushConfig;
import com.hypixel.hytale.builtin.buildertools.scriptedbrushes.BrushConfigCommandExecutor;
import com.hypixel.hytale.builtin.buildertools.scriptedbrushes.operations.system.BrushOperationSetting;
import com.hypixel.hytale.builtin.buildertools.scriptedbrushes.operations.system.SequenceBrushOperation;
import com.hypixel.hytale.builtin.buildertools.tooloperations.ToolOperation;
import com.hypixel.hytale.codec.validation.Validators;
import com.hypixel.hytale.component.Ref;
import com.hypixel.hytale.component.Store;
import com.hypixel.hytale.server.core.Message;
import com.hypixel.hytale.server.core.command.system.CommandContext;
import com.hypixel.hytale.server.core.command.system.arguments.system.DefaultArg;
import com.hypixel.hytale.server.core.command.system.arguments.types.ArgTypes;
import com.hypixel.hytale.server.core.command.system.basecommands.AbstractPlayerCommand;
import com.hypixel.hytale.server.core.entity.UUIDComponent;
import com.hypixel.hytale.server.core.universe.PlayerRef;
import com.hypixel.hytale.server.core.universe.world.World;
import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
import com.hypixel.hytale.server.core.util.message.MessageFormat;
import it.unimi.dsi.fastutil.objects.ObjectArrayList;
import java.util.List;
import java.util.Map.Entry;
import javax.annotation.Nonnull;
public class BrushConfigDebugStepCommand extends AbstractPlayerCommand {
private final DefaultArg<Integer> numStepsArg = this.withDefaultArg(
"steps", "The number of operations to step through", ArgTypes.INTEGER, 1, "A single step"
)
.addValidator(Validators.range(1, 100));
public BrushConfigDebugStepCommand() {
super("step", "Advance one or more steps into your order of operations brush config debug");
}
@Override
protected void execute(
@Nonnull CommandContext context, @Nonnull Store<EntityStore> store, @Nonnull Ref<EntityStore> ref, @Nonnull PlayerRef playerRef, @Nonnull World world
) {
UUIDComponent uuidComponent = store.getComponent(ref, UUIDComponent.getComponentType());
assert uuidComponent != null;
int numSteps = this.numStepsArg.get(context);
PrototypePlayerBuilderToolSettings prototypeSettings = ToolOperation.getOrCreatePrototypeSettings(uuidComponent.getUuid());
BrushConfig brushConfig = prototypeSettings.getBrushConfig();
BrushConfigCommandExecutor brushConfigCommandExecutor = prototypeSettings.getBrushConfigCommandExecutor();
if (!brushConfig.isCurrentlyExecuting()) {
playerRef.sendMessage(Message.translation("server.commands.brushConfig.debug.notStarted"));
} else {
int indexAtStart = brushConfigCommandExecutor.getCurrentOperationIndex();
int indexAtEnd = 0;
BrushConfig.BCExecutionStatus status = null;
for (int i = 0; i < numSteps; i++) {
indexAtEnd = brushConfigCommandExecutor.getCurrentOperationIndex();
status = brushConfigCommandExecutor.step(ref, true, store);
if (!status.equals(BrushConfig.BCExecutionStatus.Continue)) {
break;
}
}
if (status == BrushConfig.BCExecutionStatus.Complete) {
playerRef.sendMessage(Message.translation("server.commands.brushConfig.debug.finished"));
}
Message header = Message.translation("server.commands.brushConfig.debug.executed");
List<Message> values = new ObjectArrayList();
for (int ix = indexAtStart; ix <= indexAtEnd; ix++) {
SequenceBrushOperation brushOperation = brushConfigCommandExecutor.getSequentialOperations().get(ix);
values.add(Message.translation("server.commands.brushConfig.list.sequentialOperation").param("index", ix).param("name", brushOperation.getName()));
for (Entry<String, BrushOperationSetting<?>> entry : brushOperation.getRegisteredOperationSettings().entrySet()) {
values.add(
Message.translation("server.commands.brushConfig.list.setting")
.param("name", entry.getKey())
.param("value", entry.getValue().getValueString())
);
}
}
playerRef.sendMessage(MessageFormat.list(header, values));
}
}
}