51 lines
2.1 KiB
Java
51 lines
2.1 KiB
Java
package com.hypixel.hytale.builtin.buildertools.scriptedbrushes.operations.sequential;
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import com.hypixel.hytale.builtin.buildertools.scriptedbrushes.BrushConfig;
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import com.hypixel.hytale.builtin.buildertools.scriptedbrushes.BrushConfigCommandExecutor;
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import com.hypixel.hytale.builtin.buildertools.scriptedbrushes.operations.system.SequenceBrushOperation;
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import com.hypixel.hytale.codec.Codec;
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import com.hypixel.hytale.codec.KeyedCodec;
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import com.hypixel.hytale.codec.builder.BuilderCodec;
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import com.hypixel.hytale.component.ComponentAccessor;
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import com.hypixel.hytale.component.Ref;
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import com.hypixel.hytale.server.core.Message;
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import com.hypixel.hytale.server.core.universe.PlayerRef;
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import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
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import javax.annotation.Nonnull;
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public class EchoOnceOperation extends SequenceBrushOperation {
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public static final BuilderCodec<EchoOnceOperation> CODEC = BuilderCodec.builder(EchoOnceOperation.class, EchoOnceOperation::new)
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.append(new KeyedCodec<>("Message", Codec.STRING), (op, val) -> op.messageArg = val, op -> op.messageArg)
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.documentation("A message to print to chat when this operation is first executed")
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.add()
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.documentation("Print text to chat only on the first execution after brush load")
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.build();
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private String messageArg = "Default message";
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private boolean hasBeenExecuted = false;
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public EchoOnceOperation() {
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super("Echo Once to Chat", "Print text to chat only on the first execution after brush load", false);
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}
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@Override
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public void resetInternalState() {
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}
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@Override
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public void modifyBrushConfig(
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@Nonnull Ref<EntityStore> ref,
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@Nonnull BrushConfig brushConfig,
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@Nonnull BrushConfigCommandExecutor brushConfigCommandExecutor,
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@Nonnull ComponentAccessor<EntityStore> componentAccessor
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) {
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if (!this.hasBeenExecuted) {
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PlayerRef playerRefComponent = componentAccessor.getComponent(ref, PlayerRef.getComponentType());
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assert playerRefComponent != null;
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playerRefComponent.sendMessage(Message.raw(this.messageArg));
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this.hasBeenExecuted = true;
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}
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}
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}
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