hytale-server/com/hypixel/hytale/builtin/buildertools/scriptedbrushes/operations/sequential/MeltOperation.java

65 lines
2.6 KiB
Java

package com.hypixel.hytale.builtin.buildertools.scriptedbrushes.operations.sequential;
import com.hypixel.hytale.builtin.buildertools.BuilderToolsPlugin;
import com.hypixel.hytale.builtin.buildertools.scriptedbrushes.BrushConfig;
import com.hypixel.hytale.builtin.buildertools.scriptedbrushes.BrushConfigCommandExecutor;
import com.hypixel.hytale.builtin.buildertools.scriptedbrushes.BrushConfigEditStore;
import com.hypixel.hytale.builtin.buildertools.scriptedbrushes.operations.system.SequenceBrushOperation;
import com.hypixel.hytale.builtin.buildertools.utils.Material;
import com.hypixel.hytale.codec.builder.BuilderCodec;
import com.hypixel.hytale.component.ComponentAccessor;
import com.hypixel.hytale.component.Ref;
import com.hypixel.hytale.server.core.entity.entities.Player;
import com.hypixel.hytale.server.core.universe.PlayerRef;
import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
import javax.annotation.Nonnull;
public class MeltOperation extends SequenceBrushOperation {
public static final BuilderCodec<MeltOperation> CODEC = BuilderCodec.builder(MeltOperation.class, MeltOperation::new)
.documentation("Remove the top layer of blocks in the brush editing area")
.build();
public MeltOperation() {
super("Melt", "Remove the top layer of blocks in the brush editing area", true);
}
@Override
public boolean modifyBlocks(
@Nonnull Ref<EntityStore> ref,
BrushConfig brushConfig,
BrushConfigCommandExecutor brushConfigCommandExecutor,
@Nonnull BrushConfigEditStore edit,
int x,
int y,
int z,
ComponentAccessor<EntityStore> componentAccessor
) {
int currentBlock = edit.getBlock(x, y, z);
Player playerComponent = componentAccessor.getComponent(ref, Player.getComponentType());
assert playerComponent != null;
PlayerRef playerRefComponent = componentAccessor.getComponent(ref, PlayerRef.getComponentType());
assert playerRefComponent != null;
BuilderToolsPlugin.BuilderState builderState = BuilderToolsPlugin.getState(playerComponent, playerRefComponent);
if (currentBlock > 0 && builderState.isAsideAir(edit.getAccessor(), x, y, z)) {
edit.setMaterial(x, y, z, Material.EMPTY);
} else if (currentBlock > 0 && edit.getFluid(x, y + 1, z) != 0) {
edit.setMaterial(x, y, z, Material.EMPTY);
}
return true;
}
@Override
public void modifyBrushConfig(
@Nonnull Ref<EntityStore> ref,
@Nonnull BrushConfig brushConfig,
@Nonnull BrushConfigCommandExecutor brushConfigCommandExecutor,
@Nonnull ComponentAccessor<EntityStore> componentAccessor
) {
}
}