hytale-server/com/hypixel/hytale/builtin/buildertools/scriptedbrushes/operations/sequential/SetDensity.java

44 lines
2.0 KiB
Java

package com.hypixel.hytale.builtin.buildertools.scriptedbrushes.operations.sequential;
import com.hypixel.hytale.builtin.buildertools.scriptedbrushes.BrushConfig;
import com.hypixel.hytale.builtin.buildertools.scriptedbrushes.BrushConfigCommandExecutor;
import com.hypixel.hytale.builtin.buildertools.scriptedbrushes.operations.system.SequenceBrushOperation;
import com.hypixel.hytale.codec.Codec;
import com.hypixel.hytale.codec.KeyedCodec;
import com.hypixel.hytale.codec.builder.BuilderCodec;
import com.hypixel.hytale.component.ComponentAccessor;
import com.hypixel.hytale.component.Ref;
import com.hypixel.hytale.math.util.MathUtil;
import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
import javax.annotation.Nonnull;
public class SetDensity extends SequenceBrushOperation {
public static final BuilderCodec<SetDensity> CODEC = BuilderCodec.builder(SetDensity.class, SetDensity::new)
.append(new KeyedCodec<>("Density", Codec.INTEGER), (op, val) -> op.density = val, op -> op.density)
.documentation("Changes the likelyhood that a given block will be processed")
.add()
.documentation(
"Sets the random chance that any given block being set will actually get set, otherwise getting cancelled. Ex: a value of 30 is a 30% chance blocks will appear with a set operation."
)
.build();
public Integer density = 100;
public SetDensity() {
super(
"Density",
"Sets the random chance that any given block being set will actually get set, otherwise getting cancelled. Ex: a value of 30 is a 30% chance blocks will appear with a set operation.",
false
);
}
@Override
public void modifyBrushConfig(
@Nonnull Ref<EntityStore> ref,
@Nonnull BrushConfig brushConfig,
@Nonnull BrushConfigCommandExecutor brushConfigCommandExecutor,
@Nonnull ComponentAccessor<EntityStore> componentAccessor
) {
brushConfig.setDensity(MathUtil.clamp(this.density, 1, 100));
}
}